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Shelly

Damage Dealer Common Ranked · Diamond Triple Dribble Brawl Ball
44.0%Win rate on Triple Dribble
2,244Games here
1.1%Pick rate
71Trust Score
72. of 105Rank on this map
+3.4Skill bonus

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 30.45.4 %
Popularity 79.1.46 %
Breadth 0.0% of maps
Counter safety 37.36.1 %
Star rate 54.23.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Triple Dribble. 08/04 to 08/23, 16 days. 11 earlier days are left out — below 74 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 41.4% from 186 appearances08/05 — 44.4% from 556 appearances08/06 — 42.9% from 571 appearances08/11 — 46.3% from 80 appearances08/12 — 41.3% from 206 appearances08/13 — 40.9% from 347 appearances08/14 — 37.9% from 343 appearances08/15 — 41.0% from 317 appearances08/16 — 42.2% from 405 appearances08/17 — 40.8% from 414 appearances08/18 — 46.6% from 431 appearances08/19 — 39.7% from 116 appearances08/20 — 44.0% from 357 appearances08/21 — 44.1% from 900 appearances08/22 — 44.9% from 592 appearances08/23 — 42.3% from 395 appearances
41.4%08/04 42.3%08/23

Pick rate

08/04 — 2.8% from 186 appearances08/05 — 2.8% from 556 appearances08/06 — 3.0% from 571 appearances08/11 — 2.1% from 80 appearances08/12 — 2.2% from 206 appearances08/13 — 2.5% from 347 appearances08/14 — 2.2% from 343 appearances08/15 — 2.0% from 317 appearances08/16 — 2.2% from 405 appearances08/17 — 2.2% from 414 appearances08/18 — 2.3% from 431 appearances08/19 — 2.5% from 116 appearances08/20 — 0.8% from 357 appearances08/21 — 1.2% from 900 appearances08/22 — 1.2% from 592 appearances08/23 — 1.4% from 395 appearances
2.8%08/04 1.4%08/23

Across the ranks

Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.4 — rewards skill: from Silver to Legendary the win rate climbs by 3.4 points (regression 41.4% to 44.8%). The higher the tier, the better he does.

Silver — 45.5% from 433 gamesGold — 42.7% from 4,232 gamesDiamond — 42.8% from 6,355 gamesMythic — 43.6% from 28,825 gamesLegendary — 47.6% from 2,594 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 52.9% 3,935 games Bull 52.0% 3,043 games Jacky 56.5% 329 games Clancy 54.8% 396 games Emz 50.5% 3,605 games Doug 52.0% 896 games

Who plays him best

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Mythic 21 37.0% 71.4%
2 셀리로 플레까지 Diamond 34 35.8% 55.9%
3 やまぐっち Diamond 21 35.1% 61.9%
4 김븝말아김밥 Diamond 23 34.4% 56.5%
5 ☝️は Diamond 21 34.2% 57.1%