My roster

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EN

Shelly

Damage Dealer Common Ranked · Mythic Gem Grab
52.7%Win rate in Gem Grab
1,929Games
68Trust Score
16. of 105Rank in Gem Grab
+4.8Skill bonus

Best map: Double Swoosh with 56.2% from 632 games.

Wins early — in Knockout 4.3 points better in short rounds than in long ones (41.3% against 45.6%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 30.BreadthCounter safetyStar rate
Win rate 93.52.7 %
Popularity 30.0.24 %
Breadth 31.3% of maps
Counter safety 60.35.3 %
Star rate 79.29.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 216 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 48.0% from 586 appearances08/05 — 45.1% from 2,779 appearances08/06 — 46.2% from 1,840 appearances08/07 — 48.2% from 479 appearances08/08 — 48.7% from 376 appearances08/09 — 51.8% from 444 appearances08/10 — 45.6% from 1,299 appearances08/11 — 47.5% from 4,862 appearances08/12 — 46.5% from 8,899 appearances08/13 — 46.6% from 9,389 appearances08/14 — 46.4% from 9,488 appearances08/15 — 47.1% from 8,965 appearances08/16 — 46.3% from 9,625 appearances08/17 — 47.3% from 8,677 appearances08/18 — 47.3% from 7,745 appearances08/19 — 46.8% from 2,158 appearances08/21 — 51.0% from 263 appearances08/22 — 52.9% from 378 appearances08/23 — 53.4% from 339 appearances08/24 — 53.3% from 540 appearances08/25 — 50.6% from 346 appearances
48.0%08/04 50.6%08/25

Pick rate

08/04 — 0.4% from 586 appearances08/05 — 0.4% from 2,779 appearances08/06 — 0.4% from 1,840 appearances08/07 — 0.5% from 479 appearances08/08 — 0.4% from 376 appearances08/09 — 0.4% from 444 appearances08/10 — 0.4% from 1,299 appearances08/11 — 0.5% from 4,862 appearances08/12 — 0.5% from 8,899 appearances08/13 — 0.6% from 9,389 appearances08/14 — 0.6% from 9,488 appearances08/15 — 0.6% from 8,965 appearances08/16 — 0.6% from 9,625 appearances08/17 — 0.6% from 8,677 appearances08/18 — 0.6% from 7,745 appearances08/19 — 0.6% from 2,158 appearances08/21 — 0.2% from 263 appearances08/22 — 0.3% from 378 appearances08/23 — 0.3% from 339 appearances08/24 — 0.3% from 540 appearances08/25 — 0.3% from 346 appearances
0.4%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.8 — rewards skill: from Bronze to Legendary the win rate climbs by 4.8 points (regression 43.1% to 47.9%). The higher the tier, the better he does.

Bronze — 51.8% from 1,996 gamesSilver — 44.3% from 2,582 gamesGold — 44.0% from 20,801 gamesDiamond — 45.3% from 20,377 gamesMythic — 46.9% from 79,726 gamesLegendary — 49.8% from 8,924 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 31 maps.

MapWin rateGamesTrust
Double Swoosh Gem Grab 56.2%
632 52
Gem Fort Gem Grab 53.0%
472 47
Hard Rock Mine Gem Grabprev. season 47.3%
9913 93
Crystal Arcade Gem Grabprev. season 46.7%
8822 91
Undermine Gem Grabprev. season 45.7%
10836 94
Deathcap Trap Gem Grabprev. season 45.5%
6120 86
Rustic Arcade Gem Grabprev. season 45.3%
3149 76

Against whom

Direct duels in Gem Grab: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.8% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.1% 1,152 games Doug 57.5% 426 games Clancy 59.1% 296 games Bo 52.3% 2,122 games Ash 53.1% 580 games Griff 49.7% 3,379 games

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.4% 65.4%
2 셀리로 플레까지 Mythic 38 34.9% 52.6%
3 김븝말아김밥 Diamond 24 34.5% 58.3%
4 やまぐっち Mythic 27 34.3% 55.6%
5 ☝️は Diamond 23 33.9% 56.5%