My roster

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Shelly

Damage Dealer Common All games Heist
33.7%Win rate in Heist
16,881Games
100Trust Score
90. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 74.3% from 16,822 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 14.33.7 %
Popularity 69.0.77 %
Breadth 2.3% of maps
Counter safety 18.23.8 %
Star rate 42.10.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 9 earlier days are left out — below 141 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.8% and has not shifted measurably of late.

Win rate

08/03 — 42.7% from 171 appearances08/04 — 37.3% from 153 appearances08/05 — 34.1% from 795 appearances08/10 — 28.4% from 176 appearances08/11 — 30.9% from 485 appearances08/12 — 34.9% from 395 appearances08/13 — 32.0% from 1,029 appearances08/14 — 34.8% from 437 appearances08/15 — 30.2% from 1,324 appearances08/16 — 34.8% from 535 appearances08/17 — 32.2% from 1,337 appearances08/18 — 31.2% from 353 appearances08/19 — 34.8% from 3,171 appearances08/20 — 33.9% from 2,002 appearances08/21 — 35.6% from 1,572 appearances08/23 — 33.0% from 1,024 appearances08/24 — 45.6% from 195 appearances08/25 — 32.7% from 1,273 appearances
42.7%08/03 32.7%08/25

Pick rate

08/03 — 0.7% from 171 appearances08/04 — 0.6% from 153 appearances08/05 — 0.7% from 795 appearances08/10 — 0.5% from 176 appearances08/11 — 0.5% from 485 appearances08/12 — 0.7% from 395 appearances08/13 — 0.7% from 1,029 appearances08/14 — 0.6% from 437 appearances08/15 — 0.7% from 1,324 appearances08/16 — 0.8% from 535 appearances08/17 — 0.8% from 1,337 appearances08/18 — 0.7% from 353 appearances08/19 — 0.7% from 3,171 appearances08/20 — 0.9% from 2,002 appearances08/21 — 1.0% from 1,572 appearances08/23 — 1.0% from 1,024 appearances08/24 — 0.9% from 195 appearances08/25 — 1.0% from 1,273 appearances
0.7%08/03 1.0%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 168 maps.

MapWin rateGamesTrust
Quintillion Heist 34.5%
7796 89
Photic Doom Heist 33.9%
1026 59
Jedna Heist 33.7%
2899 74
Hot Potato Heist 32.6%
1992 69
Eating Good! Heist 32.1%
1369 63
Hot Tubs Heist 32.2%
1799 67

Against whom

Direct duels in Heist: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 24.7% against Trunk in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 53.4% 2,294 games Mico 51.1% 929 games Chuck 49.7% 696 games Kaze 48.0% 2,296 games Trunk 49.3% 680 games Edgar 44.9% 3,874 games

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.5% 65.4%
2 셀리로 플레까지 Mythic 38 34.9% 52.6%
3 김븝말아김밥 Diamond 24 34.5% 58.3%
4 やまぐっち Mythic 27 34.3% 55.6%
5 ☝️は Diamond 23 33.9% 56.5%