There are barely any games for this brawler on Snake Prairie — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Bounty: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Snake Prairie. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.9%
738 games
Tick
53.2%
2,265 games
Piper
51.0%
2,490 games
Mr. P
56.7%
240 games
Pearl
54.2%
406 games
Edgar
49.9%
6,714 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.