For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Flaring Phoenix. 07/30 to 08/05, 6 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/30 and 08/05.
Direct duels in Knockout: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
55.6%
989 games
Brock
53.7%
1,029 games
Tick
53.7%
287 games
Sprout
58.3%
108 games
Grom
57.3%
124 games
Piper
51.6%
438 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アーニモaanimo | Diamond | 37 | 34.9% | 54.1% |
| 2 | 鬥士 | Mythic | 37 | 34.9% | 54.1% |
| 3 | 8頭身パムの★味噌カツ定食★ | Mythic | 21 | 34.2% | 61.9% |
| 4 | Not Carlos | Legendary | 21 | 33.3% | 57.1% |
| 5 | 호냘두 | Diamond | 23 | 29.0% | 34.8% |