Only Grass Knot. 08/02 to 08/17, 9 days. 3 earlier days are left out — below 116 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/17.
Direct duels in Brawl Ball: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Grass Knot.
Kazecounter
61.1%
437 duels
Crow
71.1%
114 duels
8-Bit
70.6%
109 duels
Brock
63.2%
193 duels
Frankno chance
58.4%
389 duels
Colette
70.1%
87 duels
Sirius counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map.
Bibi
59.6%
416 games
Edgar
54.1%
773 games
Shade
65.4%
107 games
Emz
55.6%
358 games
Bull
56.0%
275 games
Rico
53.2%
421 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アーニモaanimo | Diamond | 25 | 35.2% | 56.0% |