Wins early — in Hot Zone 4.3 points better in short rounds than in long ones (51.9% against 47.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Only Open Business. 08/05 to 08/25, 15 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.1 — rewards skill: from Silver to Legendary the win rate climbs by 7.1 points (regression 43.1% to 50.2%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 2 circles — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Doug
63.2%
1,303 games
R-T
64.2%
570 games
Bibi
60.0%
1,783 games
Kenji
59.2%
1,175 games
Hank
62.0%
492 games
Stu
57.0%
1,175 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dante🩵 | Legendary | 20 | 41.7% | 100.0% |
| 2 | 鬥士 | Legendary | 56 | 38.4% | 57.1% |
| 3 | アーニモaanimo | Mythic | 49 | 36.9% | 55.1% |
| 4 | 𝐑ebeldecito🤍 | Legendary | 20 | 36.9% | 75.0% |
| 5 | Cemoxo去 | Masters | 24 | 36.3% | 66.7% |