Wins late — in Bounty 4.8 points better in long rounds than in short ones (47.5% against 42.6%, split at 113 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Parallel Plays Hot Zone | 55.0% | 1189 | 61 | ||
| Triple Dribble Brawl Ball | 53.7% | 618 | 51 | ||
| Flaring Phoenix Knockout | 51.0% | 514 | 49 | ||
| New Horizons Knockout | 50.8% | 439 | 46 | ||
| Sneaky Fields Brawl Ball | 50.1% | 419 | 46 | ||
| Rustic Arcade Gem Grab | 48.8% | 453 | 47 | ||
| Deathcap Trap Gem Grab | 47.7% | 520 | 49 | ||
| Open Business Hot Zone | 47.1% | 649 | 52 | ||
| Hot Potato Heist | 47.3% | 528 | 49 | ||
| Crystal Arcade Gem Grab | 47.3% | 531 | 49 | ||
| Undermine Gem Grab | 46.1% | 531 | 49 | ||
| Layer Cake Bounty | 44.9% | 731 | 54 | ||
| Pinball Dreams Brawl Ball | 44.8% | 493 | 48 | ||
| Center Stage Brawl Ball | 44.8% | 464 | 47 | ||
| Kaboom Canyon Heist | 44.8% | 471 | 47 | ||
| Shooting Star Bounty | 44.4% | 351 | 43 | ||
| Belle's Rock Knockout | 43.5% | 744 | 54 | ||
| Hard Rock Mine Gem Grab | 43.7% | 538 | 49 | ||
| Safe Zone Heist | 43.2% | 370 | 44 | ||
| Double Swoosh Gem Grab | 43.0% | 447 | 46 | ||
| Dueling Beetles Hot Zone | 42.3% | 705 | 53 | ||
| Hideout Bounty | 42.0% | 429 | 46 | ||
| Gem Fort Gem Grab | 41.9% | 539 | 49 | ||
| Bridge Too Far Heist | 41.9% | 375 | 44 | ||
| Out in the Open Knockout | 41.1% | 275 | 39 | ||
| Dry Season Bounty | 40.8% | 414 | 45 | ||
| Ring of Fire Hot Zone | 40.7% | 492 | 48 |
Direct duels in Hot Zone: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Diamond.
Worst case: 31.1% against Bolt in Hot Zone. On average the worst case sits at 33.9%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bibi
52.3%
86 games
Tick
50.8%
61 games
Meg
49.2%
61 games
Emz
47.5%
61 games
Berry
45.9%
74 games
Griff
44.3%
70 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ⛩️RZM|64🇦🇿🥀 | Mythic | 45 | 49.5% | 68.9% |
| 2 | ITay|lone🍃 | Mythic | 30 | 47.8% | 70.0% |
| 3 | Code:1ts | Mythic | 34 | 46.8% | 64.7% |
| 4 | GR|ζ͜͡ŞAHİN♛ | Legendary | 37 | 46.4% | 62.2% |
| 5 | kdjn'reto🤬 | Mythic | 20 | 46.0% | 70.0% |