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EN

Sirius

Ultra Legendary All games Bounty
51.5%Win rate in Bounty
40,134Games
100Trust Score
30. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 76.6% from 68,885 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 14.Star rate
Win rate 73.51.5 %
Popularity 56.0.66 %
Breadth 95.58% of maps
Counter safety 14.26.3 %
Star rate 31.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 17 days. 12 earlier days are left out — below 134 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/04 — 38.8% from 178 appearances08/05 — 47.5% from 579 appearances08/06 — 57.8% from 1,206 appearances08/07 — 55.6% from 610 appearances08/08 — 58.5% from 884 appearances08/09 — 54.4% from 395 appearances08/11 — 50.2% from 241 appearances08/12 — 53.0% from 449 appearances08/13 — 46.9% from 6,414 appearances08/14 — 49.6% from 4,796 appearances08/15 — 49.0% from 3,917 appearances08/16 — 51.5% from 5,033 appearances08/17 — 53.1% from 4,850 appearances08/18 — 55.0% from 5,650 appearances08/19 — 50.7% from 2,348 appearances08/20 — 52.8% from 1,671 appearances08/24 — 66.3% from 335 appearances
38.8%08/04 66.3%08/24

Pick rate

08/04 — 1.5% from 178 appearances08/05 — 0.5% from 579 appearances08/06 — 0.5% from 1,206 appearances08/07 — 1.2% from 610 appearances08/08 — 1.2% from 884 appearances08/09 — 0.9% from 395 appearances08/11 — 0.2% from 241 appearances08/12 — 0.2% from 449 appearances08/13 — 0.7% from 6,414 appearances08/14 — 0.7% from 4,796 appearances08/15 — 0.7% from 3,917 appearances08/16 — 0.7% from 5,033 appearances08/17 — 0.8% from 4,850 appearances08/18 — 0.8% from 5,650 appearances08/19 — 0.6% from 2,348 appearances08/20 — 0.5% from 1,671 appearances08/24 — 0.4% from 335 appearances
1.5%08/04 0.4%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 169 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 58.7%
8386 90
Crystal Clearing Bounty 55.9%
4649 82
Supercut Bounty 55.8%
3251 76
Watermelons Bounty 60.0%
493 48
Choral Chambers Bounty 57.9%
359 43
Tasty Berry Bounty 52.1%
2938 75
Deathcap Trap Bounty 58.0%
269 39
Hideout Bounty 51.8%
732 54
Layer Cake Bounty 46.7%
7849 89
Shooting Star Bounty 46.3%
7343 88
Dry Season Bounty 44.3%
3865 79

Against whom

Direct duels in Bounty: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.8% against Bolt in Gem Grab. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 60.2% 337 games Tick 54.3% 788 games Alli 62.3% 77 games Edgar 49.1% 2,370 games Max 52.3% 325 games Brock 49.3% 1,586 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Legendary 20 41.7% 100.0%
2 鬥士 Legendary 56 38.4% 57.1%
3 アーニモaanimo Mythic 49 36.9% 55.1%
4 𝐑ebeldecito🤍 Legendary 20 36.9% 75.0%
5 Cemoxo去 Masters 24 36.3% 66.7%