My roster

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EN

Sirius

Ultra Legendary Ranked · Mythic Gem Grab
47.8%Win rate in Gem Grab
1,641Games
66Trust Score
53. of 105Rank in Gem Grab
+2.3Skill bonus

Best map: Parallel Plays with 52.5% from 2,394 games.

Wins early — in Hot Zone 4.5 points better in short rounds than in long ones (51.7% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 15.Star rate
Win rate 57.47.8 %
Popularity 28.0.20 %
Breadth 33.3% of maps
Counter safety 15.27.0 %
Star rate 43.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 57th means “better than 57% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 192 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 46.9% from 674 appearances08/05 — 46.4% from 2,893 appearances08/06 — 48.0% from 2,188 appearances08/07 — 43.6% from 456 appearances08/08 — 47.4% from 428 appearances08/09 — 46.1% from 479 appearances08/10 — 46.1% from 1,359 appearances08/11 — 45.3% from 4,983 appearances08/12 — 45.9% from 8,051 appearances08/13 — 45.4% from 8,649 appearances08/14 — 45.6% from 8,525 appearances08/15 — 46.9% from 8,528 appearances08/16 — 45.6% from 8,340 appearances08/17 — 46.0% from 8,315 appearances08/18 — 46.7% from 7,320 appearances08/19 — 45.6% from 1,752 appearances08/21 — 50.2% from 245 appearances08/22 — 45.7% from 278 appearances08/23 — 45.1% from 264 appearances08/24 — 48.3% from 393 appearances08/25 — 49.7% from 364 appearances
46.9%08/04 49.7%08/25

Pick rate

08/04 — 0.4% from 674 appearances08/05 — 0.5% from 2,893 appearances08/06 — 0.5% from 2,188 appearances08/07 — 0.4% from 456 appearances08/08 — 0.4% from 428 appearances08/09 — 0.4% from 479 appearances08/10 — 0.5% from 1,359 appearances08/11 — 0.5% from 4,983 appearances08/12 — 0.5% from 8,051 appearances08/13 — 0.5% from 8,649 appearances08/14 — 0.5% from 8,525 appearances08/15 — 0.6% from 8,528 appearances08/16 — 0.6% from 8,340 appearances08/17 — 0.6% from 8,315 appearances08/18 — 0.6% from 7,320 appearances08/19 — 0.5% from 1,752 appearances08/21 — 0.2% from 245 appearances08/22 — 0.2% from 278 appearances08/23 — 0.2% from 264 appearances08/24 — 0.2% from 393 appearances08/25 — 0.3% from 364 appearances
0.4%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.3 — rewards skill: from Silver to Masters the win rate climbs by 2.3 points (regression 45.1% to 47.4%). The higher the tier, the better he does.

Silver — 51.4% from 1,104 gamesGold — 46.4% from 9,772 gamesDiamond — 45.3% from 12,912 gamesMythic — 46.0% from 74,800 gamesLegendary — 49.2% from 11,741 gamesMasters — 50.8% from 366 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Gem Fort Gem Grab 51.2%
404 45
Undermine Gem Grabprev. season 46.7%
10417 94
Crystal Arcade Gem Grabprev. season 46.6%
11645 95
Hard Rock Mine Gem Grab 49.0%
435 46
Deathcap Trap Gem Grabprev. season 45.7%
10791 94
Double Swoosh Gem Grabprev. season 44.3%
10860 94
Rustic Arcade Gem Grabprev. season 43.9%
6443 86

Against whom

Direct duels in Gem Grab: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.0% against Bolt in Gem Grab. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.7% 645 games Ash 60.4% 255 games Bo 53.1% 1,131 games Bibi 53.2% 547 games Surge 51.7% 1,034 games Fang 52.5% 575 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Legendary 20 41.4% 100.0%
2 鬥士 Legendary 59 38.0% 55.9%
3 𝐑ebeldecito🤍 Legendary 26 38.0% 73.1%
4 アーニモaanimo Mythic 49 36.7% 55.1%
5 Cemoxo去 Masters 24 36.1% 66.7%