Only Split Difference. 08/06 to 08/20, 5 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.3%
2,595 games
Edgar
56.2%
2,018 games
Mico
64.2%
204 games
Gray
57.9%
506 games
Mandy
57.2%
591 games
Fang
59.2%
289 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | redcaterpillar | Diamond | 21 | 35.6% | 71.4% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 34 | 35.4% | 58.8% |
| 3 | TW_奶綠MG | Diamond | 33 | 31.6% | 45.5% |
| 4 | 내가이긴DA🖤 | Diamond | 26 | 31.2% | 46.2% |
| 5 | チョコトラック | Diamond | 30 | 30.8% | 43.3% |