For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.9%
2,295 games
Brock
55.3%
15,169 games
Tick
55.5%
6,605 games
Gray
55.6%
2,463 games
Carl
55.6%
1,841 games
Piper
53.6%
10,316 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ari's daddy₊˚ ♡ | Legendary | 140 | 45.8% | 58.6% |
| 2 | LIALA | Legendary | 37 | 44.2% | 78.4% |
| 3 | ☆Pixel☆ | Legendary | 68 | 43.5% | 63.2% |
| 4 | Ms. Lana🦢 | Masters | 40 | 43.0% | 72.5% |
| 5 | RafVortex | Legendary | 54 | 42.6% | 64.8% |