Best map: Flaring Phoenix with 49.5% from 2,553 games.
Goldchange
08/01 to 08/22, 16 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/22.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +12.3 — rewards skill: from Bronze to Masters the win rate climbs by 12.3 points (regression 40.0% to 52.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
49.5% | 2553 | 73 | ||
Dry Season ![]() |
48.4% | 2316 | 71 | ||
New Horizons ![]() |
47.5% | 2343 | 71 | ||
Rustic Arcade ![]() |
47.2% | 2173 | 70 | ||
Ring of Fire ![]() |
46.9% | 2817 | 74 | ||
Layer Cake ![]() |
47.0% | 2158 | 70 | ||
Out in the Open ![]() |
46.5% | 2506 | 72 | ||
Hideout ![]() |
46.1% | 2052 | 69 | ||
Open Business ![]() |
45.6% | 2654 | 73 | ||
Spiraling Out ![]() |
45.9% | 1565 | 65 | ||
Undermine ![]() |
45.6% | 1841 | 68 | ||
Dueling Beetles ![]() |
45.3% | 2502 | 72 | ||
Shooting Star ![]() |
45.4% | 2055 | 69 | ||
Crystal Arcade prev. season |
47.4% | 285 | 40 | ||
Gem Fort ![]() |
44.9% | 1777 | 67 | ||
Belle's Rock ![]() |
44.5% | 2232 | 71 | ||
Double Swoosh ![]() |
44.4% | 1780 | 67 | ||
Hard Rock Mine ![]() |
43.6% | 1751 | 67 | ||
Deathcap Trap prev. season |
43.5% | 248 | 38 | ||
Pinball Dreams ![]() |
42.4% | 1709 | 67 | ||
Triple Dribble ![]() |
41.2% | 1426 | 64 | ||
Sneaky Fields ![]() |
41.1% | 1398 | 64 | ||
Center Stage ![]() |
40.1% | 1627 | 66 | ||
Safe Zone ![]() |
38.4% | 1588 | 65 | ||
Safe(r) Zone ![]() |
38.3% | 1529 | 65 | ||
Parallel Plays ![]() |
38.1% | 1538 | 65 | ||
Kaboom Canyon ![]() |
37.7% | 1513 | 65 | ||
Hot Potato ![]() |
37.0% | 1469 | 64 | ||
Bridge Too Far ![]() |
35.9% | 1520 | 65 | ||
Pit Stop ![]() |
35.3% | 1474 | 64 |
Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.1% against Bolt in Heist. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
57.9%
3,272 games
Edgar
55.3%
2,525 games
Mico
61.7%
264 games
Bolt
59.9%
327 games
Fang
59.1%
386 games
Pearl
60.1%
296 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | redcaterpillar | Diamond | 21 | 34.6% | 71.4% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 34 | 34.5% | 58.8% |
| 3 | TW_奶綠MG | Diamond | 33 | 30.7% | 45.5% |
| 4 | 또나 | Diamond | 22 | 30.6% | 50.0% |
| 5 | 내가이긴DA🖤 | Diamond | 26 | 30.2% | 46.2% |