My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Spike

Damage Dealer Legendary Ranked · Mythic
48.3%Win rate across all maps
10,299Games
93Trust Score
54. of 105Rank by score
+10.8Skill bonus

Best map: Sneaky Fields with 55.1% from 499 games.

Wins early — in Hot Zone 2.7 points better in short rounds than in long ones (49.3% against 46.6%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 29.
Win rate 38.48.3 %
Popularity 62.0.80 %
Breadth 30.4% of maps
Counter safety 59.28.0 %
Star rate 29.18.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 62th means “better than 62% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/23, 22 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/23.

Picked more often — 0.7% to 0.9% pick rate, up 22 %. The win rate moved 1.6 points down.

Win rate

08/02 — 45.5% from 596 appearances08/03 — 46.9% from 2,004 appearances08/04 — 47.0% from 12,521 appearances08/05 — 47.6% from 48,575 appearances08/06 — 48.1% from 32,800 appearances08/07 — 49.0% from 7,599 appearances08/08 — 48.0% from 7,466 appearances08/09 — 47.0% from 8,077 appearances08/10 — 47.2% from 23,058 appearances08/11 — 47.7% from 82,652 appearances08/12 — 48.1% from 134,221 appearances08/13 — 48.1% from 134,849 appearances08/14 — 48.3% from 131,294 appearances08/15 — 48.2% from 125,630 appearances08/16 — 48.2% from 127,602 appearances08/17 — 47.9% from 125,607 appearances08/18 — 47.7% from 110,644 appearances08/19 — 48.3% from 28,538 appearances08/20 — 47.8% from 667 appearances08/21 — 49.3% from 4,385 appearances08/22 — 47.5% from 4,741 appearances08/23 — 48.6% from 506 appearances
45.5%08/02 48.6%08/23

Pick rate

08/02 — 1.8% from 596 appearances08/03 — 1.8% from 2,004 appearances08/04 — 1.9% from 12,521 appearances08/05 — 2.0% from 48,575 appearances08/06 — 1.9% from 32,800 appearances08/07 — 1.9% from 7,599 appearances08/08 — 1.9% from 7,466 appearances08/09 — 1.9% from 8,077 appearances08/10 — 2.0% from 23,058 appearances08/11 — 2.0% from 82,652 appearances08/12 — 2.0% from 134,221 appearances08/13 — 2.0% from 134,849 appearances08/14 — 2.1% from 131,294 appearances08/15 — 2.1% from 125,630 appearances08/16 — 2.2% from 127,602 appearances08/17 — 2.1% from 125,607 appearances08/18 — 2.1% from 110,644 appearances08/19 — 2.0% from 28,538 appearances08/20 — 0.6% from 667 appearances08/21 — 0.7% from 4,385 appearances08/22 — 0.9% from 4,741 appearances08/23 — 1.0% from 506 appearances
1.8%08/02 1.0%08/23

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.8 — rewards skill: from Bronze to Masters the win rate climbs by 10.8 points (regression 41.0% to 51.8%). The higher the tier, the better he does.

Bronze — 41.4% from 1,360 gamesSilver — 42.6% from 8,882 gamesGold — 45.0% from 83,599 gamesDiamond — 46.8% from 166,541 gamesMythic — 48.0% from 1,154,575 gamesLegendary — 50.7% from 182,641 gamesMasters — 54.0% from 1,888 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Mythic).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 55.1%
499 48
Shooting Star Bountyprev. season 50.3%
43314 100
New Horizons Knockoutprev. season 50.2%
47981 100
Dry Season Bountyprev. season 49.9%
49254 100
Hideout Bountyprev. season 49.3%
42147 100
Rustic Arcade Gem Grabprev. season 48.7%
45301 100
Open Business Hot Zone 52.6%
456 47
Ring of Fire Hot Zone 52.2%
469 47
Gem Fort Gem Grabprev. season 48.1%
38964 100
Hard Rock Mine Gem Grabprev. season 48.0%
39425 100
Deathcap Trap Gem Grabprev. season 47.9%
43458 100
Crystal Arcade Gem Grabprev. season 47.8%
40919 100
Undermine Gem Grab 50.8%
451 47
Center Stage Brawl Ball 49.6%
643 52
Pinball Dreams Brawl Ball 49.9%
441 46
Dueling Beetles Hot Zone 49.6%
496 48
Flaring Phoenix Knockout 48.8%
477 47
Double Swoosh Gem Grab 48.8%
469 47
Layer Cake Bounty 48.5%
410 45
Safe(r) Zone Heist 49.5%
210 35
Spiraling Out Brawl Ball 47.5%
503 48
Out in the Open Knockout 47.7%
428 46
Belle's Rock Knockout 47.4%
470 47
Parallel Plays Hot Zoneprev. season 44.3%
24687 100
Bridge Too Far Heistprev. season 43.7%
29081 100
Kaboom Canyon Heistprev. season 43.5%
32031 100
Triple Dribble Brawl Ball 45.9%
440 46
Safe Zone Heistprev. season 43.4%
31076 100
Hot Potato Heistprev. season 43.4%
26937 100
Pit Stop Heist 36.6%
164 31

Who beats Spike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 redcaterpillar Diamond 25 36.2% 68.0%
2 暴走機関車のトーマスのThom Diamond 34 35.6% 58.8%
3 ああああ Diamond 21 34.0% 61.9%
4 ミニトマ Diamond 23 33.3% 56.5%
5 西村力 Diamond 24 32.9% 54.2%