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← Overview

Spike

Damage Dealer Legendary Ranked · Silver
40.3%Win rate across all maps
4,684Games
82Trust Score
60. of 105Rank by score
+12.6Skill bonus

Best map: Dry Season with 53.5% from 202 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (51.7% against 45.2%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

History

08/04 to 08/21, 5 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 41.9% from 172 appearances08/05 — 48.1% from 295 appearances08/06 — 50.7% from 225 appearances08/20 — 40.5% from 3,351 appearances08/21 — 39.9% from 1,333 appearances
41.9%08/04 39.9%08/21

Pick rate

08/04 — 2.8% from 172 appearances08/05 — 2.4% from 295 appearances08/06 — 2.9% from 225 appearances08/20 — 1.6% from 3,351 appearances08/21 — 1.6% from 1,333 appearances
2.8%08/04 1.6%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.6 — rewards skill: from Bronze to Masters the win rate climbs by 12.6 points (regression 39.8% to 52.4%). The higher the tier, the better he does.

Bronze — 40.8% from 719 gamesSilver — 41.3% from 5,565 gamesGold — 44.0% from 52,671 gamesDiamond — 46.7% from 142,741 gamesMythic — 48.0% from 1,146,398 gamesLegendary — 50.7% from 181,936 gamesMasters — 54.0% from 1,888 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Dry Season Bounty 53.5%
202 35
Hideout Bounty 48.9%
176 33
Layer Cake Bounty 47.9%
142 29
Undermine Gem Grab 46.4%
166 32
Out in the Open Knockout 46.2%
169 32
Shooting Star Bounty 45.2%
168 32
Flaring Phoenix Knockout 44.8%
174 32
Open Business Hot Zone 44.2%
231 37
Belle's Rock Knockout 44.1%
170 32
Dueling Beetles Hot Zone 43.6%
220 36
Hard Rock Mine Gem Grab 43.4%
182 33
Crystal Arcade Gem Grabprev. season 38.5%
26 4
Gem Fort Gem Grab 42.1%
145 30
Ring of Fire Hot Zone 42.4%
243 37
Deathcap Trap Gem Grabprev. season 32.4%
34 8
Bridge Too Far Heist 38.8%
139 29
Parallel Plays Hot Zone 38.8%
160 31
Safe Zone Heist 38.5%
161 31
Rustic Arcade Gem Grab 38.3%
162 31
New Horizons Knockout 37.5%
176 33
Double Swoosh Gem Grab 36.3%
146 30
Kaboom Canyon Heist 34.9%
146 30
Sneaky Fields Brawl Ball 34.3%
137 29
Triple Dribble Brawl Ball 34.1%
135 29
Center Stage Brawl Ball 34.5%
148 30
Spiraling Out Brawl Ball 32.9%
143 29
Pinball Dreams Brawl Ball 32.2%
174 32
Hot Potato Heist 30.5%
141 29
Safe(r) Zone Heist 32.1%
184 33
Pit Stop Heist 29.9%
144 30

Against whom

Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.1% against Bolt in Heist. On average the worst case sits at 27.4%.

Counters

Spike counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 57.9% 2,722 games Edgar 56.1% 2,094 games Mico 64.2% 215 games Mandy 57.0% 633 games Gray 57.3% 546 games Pearl 60.9% 243 games

Who plays him best

Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 redcaterpillar Diamond 21 35.1% 71.4%
2 暴走機関車のトーマスのThom Diamond 34 35.0% 58.8%
3 TW_奶綠MG Diamond 33 31.2% 45.5%
4 내가이긴DA🖤 Diamond 26 30.7% 46.2%
5 チョコトラック Diamond 30 30.4% 43.3%