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Spike

Damage Dealer Legendary Ranked · Mythic Hideout Bounty
49.3%Win rate on Hideout
41,973Games here
3.7%Pick rate
100Trust Score
23. of 105Rank on this map
+4.3Skill bonus

History

Only Hideout. 08/04 to 08/19, 16 days. 10 earlier days are left out — below 146 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 49.5% from 364 appearances08/05 — 48.0% from 1,584 appearances08/06 — 46.4% from 1,076 appearances08/07 — 53.2% from 267 appearances08/08 — 44.5% from 238 appearances08/09 — 49.2% from 256 appearances08/10 — 53.4% from 764 appearances08/11 — 50.5% from 2,883 appearances08/12 — 49.6% from 5,063 appearances08/13 — 49.3% from 4,860 appearances08/14 — 49.4% from 4,800 appearances08/15 — 49.8% from 4,702 appearances08/16 — 49.1% from 4,883 appearances08/17 — 49.1% from 4,807 appearances08/18 — 48.5% from 4,201 appearances08/19 — 47.6% from 1,001 appearances
49.5%08/04 47.6%08/19

Pick rate

08/04 — 1.5% from 364 appearances08/05 — 1.7% from 1,584 appearances08/06 — 1.6% from 1,076 appearances08/07 — 1.9% from 267 appearances08/08 — 1.6% from 238 appearances08/09 — 1.6% from 256 appearances08/10 — 1.7% from 764 appearances08/11 — 1.8% from 2,883 appearances08/12 — 2.0% from 5,063 appearances08/13 — 1.9% from 4,860 appearances08/14 — 2.0% from 4,800 appearances08/15 — 2.1% from 4,702 appearances08/16 — 2.2% from 4,883 appearances08/17 — 2.1% from 4,807 appearances08/18 — 2.1% from 4,201 appearances08/19 — 2.0% from 1,001 appearances
1.5%08/04 2.0%08/19

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.3 — rewards skill: from Gold to Legendary the win rate climbs by 4.3 points (regression 46.6% to 50.8%). The higher the tier, the better he does.

Gold — 46.2% from 2,402 gamesDiamond — 48.6% from 5,518 gamesMythic — 49.3% from 41,973 gamesLegendary — 51.2% from 5,017 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.7% 419 games Brock 56.5% 2,362 games Edgar 54.2% 2,404 games Mico 62.1% 161 games Piper 52.7% 1,659 games Tick 53.7% 900 games

Who plays him best

Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 redcaterpillar Diamond 21 34.6% 71.4%
2 暴走機関車のトーマスのThom Diamond 34 34.5% 58.8%
3 西村力 Diamond 22 31.4% 54.5%
4 내가이긴DA🖤 Diamond 28 31.3% 50.0%
5 TW_奶綠MG Diamond 33 30.7% 45.5%