Wins early — in Hot Zone 2.1 points better in short rounds than in long ones (48.5% against 46.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +6.1 — rewards skill: from Silver to Legendary the win rate climbs by 6.1 points (regression 38.8% to 45.0%). The higher the tier, the better he does.
Direct duels in Heist: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
52.8%
6,758 games
Mico
53.2%
3,296 games
Chuck
52.9%
2,815 games
Bull
52.1%
1,507 games
Jessie
50.9%
2,870 games
Melodie
52.4%
945 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 帅哥 | Legendary | 21 | 39.2% | 85.7% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 41 | 37.9% | 61.0% |
| 3 | スパークル | Diamond | 20 | 37.8% | 80.0% |
| 4 | عنز | Legendary | 32 | 37.7% | 65.6% |
| 5 | Kaneki Ken. | Legendary | 21 | 37.4% | 76.2% |