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EN

Spike

Damage Dealer Legendary Ranked · Diamond Sneaky Fields Brawl Ball
47.4%Win rate on Sneaky Fields
2,487Games here
0.9%Pick rate
72Trust Score
45. of 105Rank on this map
+7.5Skill bonus

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 36.47.1 %
Popularity 72.1.07 %
Breadth 0.0% of maps
Counter safety 56.39.4 %
Star rate 24.15.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Sneaky Fields. 08/04 to 08/25, 16 days. 10 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 45.6% from 149 appearances08/05 — 51.7% from 418 appearances08/06 — 44.6% from 327 appearances08/12 — 41.6% from 161 appearances08/13 — 44.6% from 233 appearances08/14 — 48.1% from 318 appearances08/15 — 47.5% from 284 appearances08/16 — 50.7% from 337 appearances08/17 — 46.9% from 386 appearances08/18 — 48.5% from 334 appearances08/20 — 47.6% from 334 appearances08/21 — 47.6% from 658 appearances08/22 — 49.7% from 451 appearances08/23 — 45.1% from 395 appearances08/24 — 45.1% from 463 appearances08/25 — 52.2% from 186 appearances
45.6%08/04 52.2%08/25

Pick rate

08/04 — 2.2% from 149 appearances08/05 — 2.0% from 418 appearances08/06 — 1.7% from 327 appearances08/12 — 1.7% from 161 appearances08/13 — 1.7% from 233 appearances08/14 — 2.0% from 318 appearances08/15 — 1.8% from 284 appearances08/16 — 1.9% from 337 appearances08/17 — 2.0% from 386 appearances08/18 — 1.8% from 334 appearances08/20 — 0.7% from 334 appearances08/21 — 0.9% from 658 appearances08/22 — 0.9% from 451 appearances08/23 — 1.1% from 395 appearances08/24 — 1.0% from 463 appearances08/25 — 1.0% from 186 appearances
2.2%08/04 1.0%08/25

Across the ranks

Win rate per rank tier on Sneaky Fields — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.5 — rewards skill: from Silver to Legendary the win rate climbs by 7.5 points (regression 42.3% to 49.7%). The higher the tier, the better he does.

Silver — 37.8% from 426 gamesGold — 45.2% from 3,643 gamesDiamond — 47.5% from 5,689 gamesMythic — 47.3% from 38,015 gamesLegendary — 50.8% from 9,001 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed across all ranked tiers together — not for your tier alone.

Counters

Spike counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Ash 58.5% 841 games Bibi 55.0% 3,817 games Damian 55.3% 975 games Bull 53.0% 2,513 games Stu 51.2% 2,079 games Frank 50.7% 2,696 games

Who plays him best

Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 暴走機関車のトーマスのThom Diamond 38 38.2% 63.2%
2 スパークル Diamond 20 38.0% 80.0%
3 redcaterpillar Diamond 27 37.1% 66.7%
4 さかもと Diamond 32 37.0% 62.5%
5 🔝🔝CARL🔝🔝 Legendary 32 37.0% 62.5%