Best map: Layer Cake with 49.7% from 6,234 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 9 days. 21 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.8 — rewards skill: from Bronze to Legendary the win rate climbs by 4.8 points (regression 46.0% to 50.8%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
49.6% | 7148 | 88 | ||
Out in the Open ![]() |
48.9% | 7186 | 88 | ||
New Horizons ![]() |
48.8% | 6679 | 87 | ||
Belle's Rock ![]() |
48.0% | 6462 | 86 |
Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.7% against Juju in Hot Zone. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
59.5%
994 games
Brock
55.9%
10,075 games
Bolt
58.5%
917 games
Mico
58.4%
843 games
Edgar
54.8%
7,974 games
Gray
56.0%
2,050 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | スパークル | Diamond | 20 | 37.8% | 80.0% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 39 | 37.8% | 61.5% |
| 3 | さかもと | Diamond | 34 | 37.0% | 61.8% |
| 4 | redcaterpillar | Diamond | 27 | 36.9% | 66.7% |
| 5 | 🔝🔝CARL🔝🔝 | Legendary | 37 | 36.8% | 59.5% |