Best map: New Horizons with 51.0% from 1,340 games.
Wins early — in Hot Zone 2.1 points better in short rounds than in long ones (48.5% against 46.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
08/04 to 08/25, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.7 — rewards skill: from Bronze to Legendary the win rate climbs by 4.7 points (regression 46.1% to 50.8%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
51.0% | 1340 | 63 | ||
Flaring Phoenix ![]() |
49.1% | 1862 | 68 | ||
Out in the Open ![]() |
48.5% | 1557 | 65 | ||
Belle's Rock ![]() |
47.1% | 1543 | 65 |
Direct duels in Knockout: how Spike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.9% against Juju in Hot Zone. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
60.4%
1,089 games
Brock
55.8%
10,646 games
Bolt
58.1%
971 games
Edgar
54.8%
8,484 games
Mico
57.8%
888 games
Gray
55.6%
2,142 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 帅哥 | Legendary | 21 | 39.2% | 85.7% |
| 2 | 暴走機関車のトーマスのThom | Diamond | 41 | 37.8% | 61.0% |
| 3 | スパークル | Diamond | 20 | 37.7% | 80.0% |
| 4 | عنز | Legendary | 32 | 37.6% | 65.6% |
| 5 | Kaneki Ken. | Legendary | 21 | 37.3% | 76.2% |