Best map: Ring of Fire with 53.1% from 8,235 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/18, 11 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.1 — rewards skill: from Bronze to Masters the win rate climbs by 8.1 points (regression 42.9% to 50.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
53.1% | 8235 | 90 | ||
Out in the Open prev. season |
52.9% | 8257 | 90 | ||
Dry Season prev. season |
52.5% | 6970 | 88 | ||
Flaring Phoenix prev. season |
52.3% | 9896 | 93 | ||
Undermine prev. season |
52.0% | 7146 | 88 | ||
New Horizons prev. season |
51.8% | 7617 | 89 | ||
Open Business prev. season |
51.7% | 8241 | 90 | ||
Layer Cake prev. season |
51.7% | 7824 | 89 | ||
Double Swoosh prev. season |
51.3% | 8626 | 91 | ||
Belle's Rock prev. season |
51.2% | 9152 | 92 | ||
Dueling Beetles prev. season |
51.2% | 7584 | 89 | ||
Sneaky Fields prev. season |
51.0% | 9235 | 92 | ||
Shooting Star prev. season |
51.3% | 5345 | 84 | ||
Hideout prev. season |
51.2% | 5141 | 83 | ||
Rustic Arcade prev. season |
50.7% | 6830 | 87 | ||
Crystal Arcade prev. season |
50.5% | 6946 | 88 | ||
Center Stage ![]() |
54.0% | 420 | 46 | ||
Gem Fort prev. season |
50.1% | 5733 | 85 | ||
Pinball Dreams prev. season |
49.8% | 8902 | 91 | ||
Triple Dribble prev. season |
49.2% | 8260 | 90 | ||
Deathcap Trap prev. season |
49.1% | 7059 | 88 | ||
Hard Rock Mine prev. season |
49.1% | 5862 | 85 | ||
Parallel Plays prev. season |
49.3% | 3683 | 78 | ||
Hot Potato prev. season |
47.2% | 3661 | 78 | ||
Kaboom Canyon prev. season |
44.5% | 4017 | 79 |
Who beats Spike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 帅哥 | Legendary | 21 | 39.4% | 85.7% |
| 2 | スパークル | Diamond | 20 | 37.9% | 80.0% |
| 3 | 暴走機関車のトーマスのThom | Diamond | 39 | 37.9% | 61.5% |
| 4 | Kaneki Ken. | Legendary | 21 | 37.5% | 76.2% |
| 5 | 🔝🔝CARL🔝🔝 | Legendary | 37 | 36.9% | 59.5% |