My roster

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EN

Sproutpre-patch

Artillery Mythic Ranked · All ranks
51.0%Win rate across all maps
434,676Games
100Trust Score
32. of 106Rank by score
+12.9Skill bonus

Best map: Belle's Rock with 55.4% from 99,068 games.

Wins late — in Bounty 4.6 points better in long rounds than in short ones (54.1% against 49.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 24.Star rate
Win rate 70.51.0 %
Popularity 27.0.30 %
Breadth 61.27% of maps
Counter safety 24.22.6 %
Star rate 75.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/02, 31 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/02.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 56.2% from 1,348 appearances08/04 — 54.4% from 7,866 appearances08/05 — 53.1% from 18,712 appearances08/06 — 53.0% from 9,901 appearances08/07 — 54.9% from 2,789 appearances08/08 — 53.5% from 3,008 appearances08/09 — 52.1% from 3,805 appearances08/10 — 52.1% from 9,970 appearances08/11 — 52.3% from 24,530 appearances08/12 — 51.3% from 28,476 appearances08/13 — 50.3% from 25,506 appearances08/14 — 50.7% from 23,662 appearances08/15 — 50.6% from 22,218 appearances08/16 — 50.8% from 23,069 appearances08/17 — 50.6% from 21,987 appearances08/18 — 50.9% from 20,560 appearances08/19 — 50.3% from 5,762 appearances08/20 — 50.9% from 9,199 appearances08/21 — 50.8% from 13,361 appearances08/22 — 50.7% from 11,370 appearances08/23 — 49.7% from 11,115 appearances08/24 — 49.2% from 15,352 appearances08/25 — 49.5% from 14,227 appearances08/26 — 50.7% from 13,872 appearances08/27 — 51.0% from 13,724 appearances08/28 — 51.4% from 14,317 appearances08/29 — 50.5% from 14,862 appearances08/30 — 51.4% from 15,920 appearances08/31 — 50.8% from 18,301 appearances09/01 — 50.6% from 13,278 appearances09/02 — 49.2% from 1,972 appearances
56.2%08/03 49.2%09/02

Pick rate

08/03 — 0.4% from 1,348 appearances08/04 — 0.4% from 7,866 appearances08/05 — 0.3% from 18,712 appearances08/06 — 0.3% from 9,901 appearances08/07 — 0.3% from 2,789 appearances08/08 — 0.3% from 3,008 appearances08/09 — 0.4% from 3,805 appearances08/10 — 0.4% from 9,970 appearances08/11 — 0.3% from 24,530 appearances08/12 — 0.3% from 28,476 appearances08/13 — 0.3% from 25,506 appearances08/14 — 0.3% from 23,662 appearances08/15 — 0.3% from 22,218 appearances08/16 — 0.3% from 23,069 appearances08/17 — 0.3% from 21,987 appearances08/18 — 0.3% from 20,560 appearances08/19 — 0.3% from 5,762 appearances08/20 — 0.2% from 9,199 appearances08/21 — 0.2% from 13,361 appearances08/22 — 0.3% from 11,370 appearances08/23 — 0.3% from 11,115 appearances08/24 — 0.3% from 15,352 appearances08/25 — 0.2% from 14,227 appearances08/26 — 0.3% from 13,872 appearances08/27 — 0.3% from 13,724 appearances08/28 — 0.3% from 14,317 appearances08/29 — 0.3% from 14,862 appearances08/30 — 0.3% from 15,920 appearances08/31 — 0.3% from 18,301 appearances09/01 — 0.3% from 13,278 appearances09/02 — 0.4% from 1,972 appearances
0.4%08/03 0.4%09/02

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.9 — rewards skill: from Bronze to Masters the win rate climbs by 12.9 points (regression 42.8% to 55.7%). The higher the tier, the better he does.

Bronze — 52.1% from 1,083 gamesSilver — 53.0% from 4,923 gamesGold — 46.6% from 52,977 gamesDiamond — 49.5% from 55,591 gamesMythic — 50.7% from 214,612 gamesLegendary — 54.7% from 94,515 gamesMasters — 57.5% from 5,252 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks). The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Belle's Rock Knockout 55.4%
99068 100
New Horizons Knockout 55.5%
33841 100
Shooting Star Bounty 55.1%
29388 100
Flaring Phoenix Knockout 54.7%
64704 100
Dry Season Bounty 54.3%
22844 100
Layer Cake Bounty 52.5%
45125 100
Hideout Bounty 52.2%
20717 100
Out in the Open Knockout 51.5%
12022 96
Deathcap Trap Gem Grab 45.8%
2667 73
Pinball Dreams Brawl Ball 44.5%
7683 89
Triple Dribble Brawl Ball 44.5%
6786 87
Hard Rock Mine Gem Grab 43.1%
4114 80
Spiraling Out Brawl Ball 42.8%
2814 74
Beach Ball Brawl Ball 42.7%
1663 66
Undermine Gem Grab 41.9%
3307 76
Rustic Arcade Gem Grab 41.8%
3071 75
Open Business Hot Zone 41.4%
8715 91
Safe Zone Heist 41.5%
5623 84
Dueling Beetles Hot Zone 40.9%
17256 100
Gem Fort Gem Grab 41.1%
3699 78
Bridge Too Far Heist 40.3%
5214 83
Sneaky Fields Brawl Ball 40.4%
4014 79
Crystal Arcade Gem Grab 40.3%
1981 69
Pinhole Punt Brawl Ball 36.2%
94 23
Pit Stop Heist 40.0%
1191 61
Center Stage Brawl Ball 38.9%
4491 81
Hot Potato Heist 38.6%
4022 79
Safe(r) Zone Heist 38.6%
1136 60
Kaboom Canyon Heist 36.8%
3180 76
Ring of Fire Hot Zone 36.4%
8367 90
Parallel Plays Hot Zone 36.4%
3950 79
Double Swoosh Gem Grab 35.5%
1929 68

Who beats Sprout and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 higatsuchii17 Masters 91 47.5% 65.9%
2 CODE:YESHUA69 Legendary 62 44.0% 64.5%
3 Ming Legendary 22 43.4% 90.9%
4 Netrox💖Lenox Masters 65 42.4% 60.0%
5 Gaby🥶 Masters 33 42.3% 72.7%