My roster

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EN

Sprout

Artillery Mythic Ranked · All ranks
50.3%Win rate across all maps
208,408Games
100Trust Score
37. of 106Rank by score
+12.8Skill bonus

Best map: Belle's Rock with 55.7% from 44,925 games.

Wins late — in Bounty 4.0 points better in long rounds than in short ones (54.6% against 50.7%, split at 97 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 63.50.3 %
Popularity 54.0.48 %
Breadth 60.23% of maps
Counter safety 25.23.3 %
Star rate 82.26.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/03, 32 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/03.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 56.2% from 1,348 appearances08/04 — 54.4% from 7,866 appearances08/05 — 53.1% from 18,712 appearances08/06 — 53.0% from 9,901 appearances08/07 — 54.9% from 2,789 appearances08/08 — 53.5% from 3,008 appearances08/09 — 52.1% from 3,805 appearances08/10 — 52.1% from 9,970 appearances08/11 — 52.3% from 24,530 appearances08/12 — 51.3% from 28,476 appearances08/13 — 50.3% from 25,506 appearances08/14 — 50.7% from 23,662 appearances08/15 — 50.6% from 22,218 appearances08/16 — 50.8% from 23,069 appearances08/17 — 50.6% from 21,987 appearances08/18 — 50.9% from 20,560 appearances08/19 — 50.3% from 5,762 appearances08/20 — 50.9% from 9,213 appearances08/21 — 50.8% from 13,385 appearances08/22 — 50.7% from 11,387 appearances08/23 — 49.7% from 11,145 appearances08/24 — 49.1% from 15,384 appearances08/25 — 49.5% from 14,283 appearances08/26 — 50.7% from 13,937 appearances08/27 — 51.1% from 13,794 appearances08/28 — 51.4% from 14,472 appearances08/29 — 50.5% from 15,099 appearances08/30 — 51.2% from 16,513 appearances08/31 — 50.7% from 20,100 appearances09/01 — 50.0% from 17,784 appearances09/02 — 49.5% from 16,922 appearances09/03 — 50.1% from 4,990 appearances
56.2%08/03 50.1%09/03

Pick rate

08/03 — 0.4% from 1,348 appearances08/04 — 0.4% from 7,866 appearances08/05 — 0.3% from 18,712 appearances08/06 — 0.3% from 9,901 appearances08/07 — 0.3% from 2,789 appearances08/08 — 0.3% from 3,008 appearances08/09 — 0.4% from 3,805 appearances08/10 — 0.4% from 9,970 appearances08/11 — 0.3% from 24,530 appearances08/12 — 0.3% from 28,476 appearances08/13 — 0.3% from 25,506 appearances08/14 — 0.3% from 23,662 appearances08/15 — 0.3% from 22,218 appearances08/16 — 0.3% from 23,069 appearances08/17 — 0.3% from 21,987 appearances08/18 — 0.3% from 20,560 appearances08/19 — 0.3% from 5,762 appearances08/20 — 0.2% from 9,213 appearances08/21 — 0.2% from 13,385 appearances08/22 — 0.3% from 11,387 appearances08/23 — 0.3% from 11,145 appearances08/24 — 0.3% from 15,384 appearances08/25 — 0.2% from 14,283 appearances08/26 — 0.3% from 13,937 appearances08/27 — 0.3% from 13,794 appearances08/28 — 0.3% from 14,472 appearances08/29 — 0.3% from 15,099 appearances08/30 — 0.3% from 16,513 appearances08/31 — 0.3% from 20,100 appearances09/01 — 0.3% from 17,784 appearances09/02 — 0.4% from 16,922 appearances09/03 — 0.4% from 4,990 appearances
0.4%08/03 0.4%09/03

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.8 — rewards skill: from Bronze to Masters the win rate climbs by 12.8 points (regression 42.8% to 55.6%). The higher the tier, the better he does.

Bronze — 52.3% from 1,199 gamesSilver — 53.1% from 5,302 gamesGold — 46.6% from 55,602 gamesDiamond — 49.2% from 70,046 gamesMythic — 50.7% from 218,908 gamesLegendary — 54.6% from 99,510 gamesMasters — 56.8% from 5,924 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Belle's Rock Knockout 55.7%
44925 100
New Horizons Knockout 55.7%
16117 100
Shooting Star Bounty 55.1%
13469 97
Flaring Phoenix Knockout 53.9%
29744 100
Dry Season Bounty 54.0%
10223 93
Layer Cake Bounty 52.8%
20136 100
Hideout Bounty 52.7%
9552 92
Out in the Open Knockout 51.0%
5692 85
Deathcap Trap Gem Grabprev. season 45.8%
2667 73
Triple Dribble Brawl Ball 43.2%
3652 78
Pinball Dreams Brawl Ball 43.1%
3872 79
Hard Rock Mine Gem Grab 43.0%
2186 70
Spiraling Out Brawl Ball 42.8%
3259 76
Gem Fort Gem Grab 42.6%
2045 69
Dueling Beetles Hot Zone 41.0%
8855 91
Rustic Arcade Gem Grab 41.4%
947 58
Safe Zone Heist 40.8%
3021 75
Beach Ball Brawl Ball 40.9%
2090 70
Open Business Hot Zone 40.6%
4553 81
Crystal Arcade Gem Grabprev. season 40.3%
1981 69
Pinhole Punt Brawl Ball 36.2%
94 23
Pit Stop Heist 40.1%
1194 61
Undermine Gem Grab 39.8%
1889 68
Sneaky Fields Brawl Ball 39.3%
2436 72
Bridge Too Far Heist 39.1%
2774 74
Safe(r) Zone Heist 38.6%
1140 60
Center Stage Brawl Ball 38.5%
2511 72
Hot Potato Heist 37.6%
2209 70
Parallel Plays Hot Zone 36.9%
2401 72
Kaboom Canyon Heist 36.0%
1925 68
Double Swoosh Gem Grab 35.7%
1251 62
Ring of Fire Hot Zone 35.3%
4246 80

Who beats Sprout and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 higatsuchii17 Masters 94 47.4% 64.9%
2 CODE:YESHUA69 Masters 67 45.3% 65.7%
3 Gaby🥶 Masters 43 45.2% 74.4%
4 Ming Legendary 22 43.8% 90.9%
5 4a1a🤍 Hristow Masters 41 42.8% 68.3%