Wins late — in Bounty 4.0 points better in long rounds than in short ones (55.2% against 51.2%, split at 95 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Pit Stop. 08/20 to 08/25, 6 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Direct duels in Heist: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
47.0%
1,523 games
Carl
49.5%
214 games
Mico
46.7%
497 games
Bull
46.1%
284 games
Eve
47.6%
63 games
Lumi
45.5%
66 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | higatsuchii17 | Masters | 64 | 43.9% | 65.6% |
| 2 | CODE:YESHUA69 | Legendary | 52 | 43.7% | 69.2% |
| 3 | Gaby🥶 | Masters | 33 | 41.2% | 72.7% |
| 4 | Ming | Legendary | 20 | 41.2% | 90.0% |
| 5 | Dipper|Damy🦨 | Legendary | 24 | 39.5% | 75.0% |