Best map: Belle's Rock with 56.2% from 1,748 games.
Diamondchange
08/04 to 08/21, 14 days. 12 earlier days are left out — below 160 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.9 — rewards skill: from Silver to Masters the win rate climbs by 10.9 points (regression 44.6% to 55.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
56.2% | 1748 | 67 | ||
Shooting Star prev. season |
55.7% | 1087 | 60 | ||
Flaring Phoenix ![]() |
55.0% | 1013 | 59 | ||
Dry Season prev. season |
54.7% | 940 | 58 | ||
Hideout prev. season |
53.8% | 1077 | 60 | ||
New Horizons ![]() |
54.6% | 480 | 48 | ||
Layer Cake ![]() |
52.0% | 754 | 54 | ||
Out in the Open prev. season |
47.9% | 609 | 51 | ||
Deathcap Trap prev. season |
47.4% | 211 | 35 | ||
Bridge Too Far prev. season |
43.3% | 284 | 40 | ||
Triple Dribble prev. season |
43.0% | 393 | 45 | ||
Undermine prev. season |
42.9% | 224 | 36 | ||
Spiraling Out ![]() |
41.1% | 124 | 27 | ||
Crystal Arcade prev. season |
41.7% | 228 | 36 | ||
Safe Zone prev. season |
41.2% | 381 | 44 | ||
Pinball Dreams prev. season |
41.1% | 416 | 45 | ||
Dueling Beetles prev. season |
41.0% | 1061 | 59 | ||
Hard Rock Mine prev. season |
40.5% | 247 | 38 | ||
Sneaky Fields prev. season |
39.6% | 265 | 39 | ||
Gem Fort prev. season |
39.4% | 246 | 38 | ||
Rustic Arcade prev. season |
39.2% | 245 | 37 | ||
Double Swoosh prev. season |
37.2% | 172 | 32 | ||
Center Stage prev. season |
38.3% | 264 | 39 | ||
Parallel Plays prev. season |
38.4% | 289 | 40 | ||
Pit Stop ![]() |
33.3% | 99 | 24 | ||
Kaboom Canyon prev. season |
37.0% | 235 | 37 | ||
Open Business prev. season |
38.4% | 584 | 50 | ||
Hot Potato prev. season |
36.1% | 233 | 37 | ||
Safe(r) Zone ![]() |
30.2% | 116 | 26 | ||
Ring of Fire prev. season |
36.0% | 639 | 52 |
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.8% against Nori in Hot Zone. On average the worst case sits at 27.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Piper
62.8%
406 games
Brock
54.3%
604 games
Max
58.3%
216 games
Edgar
54.2%
491 games
Bo
65.9%
82 games
Mandy
60.0%
140 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 30 | 32.8% | 53.3% |