Best map: Belle's Rock with 55.6% from 1,283 games.
Goldchange
08/04 to 08/21, 5 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.0 — rewards skill: from Silver to Masters the win rate climbs by 11.0 points (regression 44.5% to 55.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
55.6% | 1283 | 62 | ||
Flaring Phoenix ![]() |
57.3% | 609 | 51 | ||
New Horizons ![]() |
58.1% | 384 | 44 | ||
Shooting Star ![]() |
54.0% | 302 | 41 | ||
Layer Cake ![]() |
51.9% | 545 | 49 | ||
Hideout ![]() |
52.4% | 338 | 42 | ||
Out in the Open ![]() |
52.5% | 219 | 36 | ||
Dry Season ![]() |
51.6% | 256 | 38 | ||
Gem Fort ![]() |
51.7% | 87 | 22 | ||
Rustic Arcade ![]() |
49.1% | 106 | 25 | ||
Hard Rock Mine ![]() |
49.0% | 96 | 23 | ||
Pinball Dreams ![]() |
46.3% | 147 | 30 | ||
Safe(r) Zone ![]() |
45.8% | 118 | 27 | ||
Triple Dribble ![]() |
45.2% | 157 | 31 | ||
Pit Stop ![]() |
45.2% | 135 | 29 | ||
Open Business ![]() |
44.8% | 212 | 35 | ||
Double Swoosh ![]() |
43.1% | 58 | 16 | ||
Spiraling Out ![]() |
43.5% | 131 | 28 | ||
Undermine ![]() |
42.9% | 70 | 19 | ||
Crystal Arcade prev. season |
33.3% | 15 | 0 | ||
Bridge Too Far ![]() |
42.5% | 127 | 28 | ||
Kaboom Canyon ![]() |
39.5% | 86 | 22 | ||
Dueling Beetles ![]() |
41.5% | 328 | 42 | ||
Ring of Fire ![]() |
40.9% | 208 | 35 | ||
Center Stage ![]() |
39.7% | 116 | 26 | ||
Sneaky Fields ![]() |
38.9% | 95 | 23 | ||
Safe Zone ![]() |
38.6% | 127 | 28 | ||
Parallel Plays ![]() |
36.8% | 106 | 25 | ||
Hot Potato ![]() |
27.2% | 103 | 25 |
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.2% against Bolt in Bounty. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Piper
63.9%
380 games
Brock
54.0%
572 games
Max
58.6%
198 games
Edgar
53.8%
461 games
Byron
55.3%
295 games
Bo
64.6%
79 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 30 | 32.9% | 53.3% |