Best map: Belle's Rock with 56.1% from 1,814 games.
Diamondchange
08/04 to 08/21, 14 days. 13 earlier days are left out — below 134 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.7 — rewards skill: from Silver to Masters the win rate climbs by 10.7 points (regression 44.7% to 55.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
56.1% | 1814 | 67 | ||
Shooting Star prev. season |
55.8% | 1095 | 60 | ||
Flaring Phoenix ![]() |
55.5% | 1046 | 59 | ||
Dry Season prev. season |
54.5% | 954 | 58 | ||
Hideout prev. season |
53.8% | 1092 | 60 | ||
New Horizons ![]() |
54.2% | 500 | 48 | ||
Layer Cake ![]() |
52.0% | 773 | 55 | ||
Out in the Open prev. season |
47.9% | 614 | 51 | ||
Deathcap Trap prev. season |
47.4% | 211 | 35 | ||
Triple Dribble prev. season |
43.3% | 395 | 45 | ||
Undermine prev. season |
43.2% | 227 | 36 | ||
Bridge Too Far prev. season |
43.1% | 288 | 40 | ||
Spiraling Out ![]() |
42.1% | 126 | 28 | ||
Crystal Arcade prev. season |
41.7% | 228 | 36 | ||
Safe Zone prev. season |
41.3% | 387 | 44 | ||
Pinball Dreams prev. season |
41.2% | 420 | 46 | ||
Hard Rock Mine prev. season |
40.6% | 251 | 38 | ||
Dueling Beetles prev. season |
41.0% | 1079 | 60 | ||
Sneaky Fields prev. season |
39.7% | 267 | 39 | ||
Gem Fort prev. season |
39.4% | 249 | 38 | ||
Rustic Arcade prev. season |
39.1% | 248 | 38 | ||
Double Swoosh prev. season |
37.0% | 173 | 32 | ||
Center Stage prev. season |
38.1% | 265 | 39 | ||
Pit Stop ![]() |
34.3% | 102 | 24 | ||
Parallel Plays prev. season |
38.0% | 295 | 40 | ||
Kaboom Canyon prev. season |
36.9% | 236 | 37 | ||
Open Business prev. season |
38.3% | 585 | 51 | ||
Hot Potato prev. season |
36.3% | 237 | 37 | ||
Safe(r) Zone ![]() |
30.0% | 120 | 27 | ||
Ring of Fire prev. season |
35.9% | 644 | 52 |
Direct duels in Brawl Ball: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.4% against Nori in Hot Zone. On average the worst case sits at 28.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Frank
51.9%
81 games
Griff
48.0%
179 games
Edgar
47.4%
253 games
Trunk
48.3%
120 games
Bull
45.5%
77 games
Emz
45.0%
109 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 32 | 32.0% | 50.0% |