For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 3 days. 1 earlier day is left out — below 177 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
46.9%
1,521 games
Carl
49.5%
214 games
Mico
46.7%
497 games
Bull
45.9%
283 games
Eve
47.6%
63 games
Lumi
45.5%
66 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | higatsuchii17 | Masters | 64 | 43.9% | 65.6% |
| 2 | CODE:YESHUA69 | Legendary | 52 | 43.7% | 69.2% |
| 3 | Gaby🥶 | Masters | 33 | 41.2% | 72.7% |
| 4 | Ming | Legendary | 20 | 41.2% | 90.0% |
| 5 | Dipper|Damy🦨 | Legendary | 24 | 39.5% | 75.0% |