For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 140 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.3%
625 games
Piper
58.3%
3,325 games
Brock
57.0%
4,667 games
Max
57.4%
2,723 games
8-Bit
58.0%
1,117 games
Angelo
59.5%
640 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | higatsuchii17 | Masters | 62 | 44.5% | 67.7% |
| 2 | CODE:YESHUA69 | Legendary | 50 | 42.9% | 68.0% |
| 3 | Ming | Legendary | 20 | 41.1% | 90.0% |
| 4 | Gaby🥶 | Masters | 31 | 40.2% | 71.0% |
| 5 | Dipper|Damy🦨 | Legendary | 24 | 39.4% | 75.0% |