Best map: Belle's Rock with 56.2% from 1,633 games.
Diamondchange
08/04 to 08/21, 14 days. 12 earlier days are left out — below 160 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.0 — rewards skill: from Silver to Masters the win rate climbs by 11.0 points (regression 44.5% to 55.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
56.2% | 1633 | 66 | ||
Shooting Star prev. season |
55.7% | 1074 | 60 | ||
Dry Season prev. season |
55.2% | 917 | 57 | ||
Flaring Phoenix ![]() |
54.2% | 960 | 58 | ||
Hideout prev. season |
53.6% | 1059 | 59 | ||
New Horizons ![]() |
54.1% | 429 | 46 | ||
Layer Cake ![]() |
52.5% | 699 | 53 | ||
Out in the Open prev. season |
47.7% | 598 | 51 | ||
Deathcap Trap prev. season |
47.4% | 211 | 35 | ||
Undermine prev. season |
43.2% | 220 | 36 | ||
Bridge Too Far prev. season |
43.1% | 274 | 39 | ||
Triple Dribble prev. season |
43.0% | 384 | 44 | ||
Spiraling Out ![]() |
40.9% | 115 | 26 | ||
Crystal Arcade prev. season |
41.7% | 228 | 36 | ||
Safe Zone prev. season |
41.4% | 377 | 44 | ||
Hard Rock Mine prev. season |
40.6% | 244 | 37 | ||
Dueling Beetles prev. season |
40.8% | 1042 | 59 | ||
Pinball Dreams prev. season |
40.7% | 408 | 45 | ||
Gem Fort prev. season |
39.9% | 243 | 37 | ||
Sneaky Fields prev. season |
39.5% | 263 | 39 | ||
Rustic Arcade prev. season |
39.2% | 240 | 37 | ||
Center Stage prev. season |
38.3% | 256 | 38 | ||
Double Swoosh prev. season |
37.1% | 170 | 32 | ||
Kaboom Canyon prev. season |
37.5% | 232 | 37 | ||
Parallel Plays prev. season |
38.0% | 287 | 40 | ||
Pit Stop ![]() |
33.0% | 91 | 23 | ||
Open Business prev. season |
38.3% | 574 | 50 | ||
Hot Potato prev. season |
36.6% | 227 | 36 | ||
Safe(r) Zone ![]() |
30.5% | 105 | 25 | ||
Ring of Fire prev. season |
36.1% | 632 | 52 |
Direct duels in Hot Zone: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.3% against Trunk in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
8-Bit
52.1%
71 games
Mortis
48.2%
85 games
Griff
47.0%
166 games
Surge
46.2%
91 games
Penny
45.8%
72 games
Tick
44.4%
90 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 28 | 33.6% | 57.1% |