Best map: Shooting Star with 58.0% from 5,871 games.
Legendarychange
08/03 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.0 — rewards skill: from Silver to Masters the win rate climbs by 11.0 points (regression 44.5% to 55.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star prev. season |
58.0% | 5871 | 85 | ||
New Horizons prev. season |
57.7% | 5454 | 84 | ||
Hideout prev. season |
57.0% | 2356 | 71 | ||
Flaring Phoenix prev. season |
55.5% | 12177 | 96 | ||
Belle's Rock prev. season |
55.3% | 16096 | 100 | ||
Dry Season prev. season |
56.1% | 3644 | 78 | ||
Layer Cake prev. season |
54.0% | 6364 | 86 | ||
Out in the Open prev. season |
52.1% | 1298 | 62 | ||
Open Business prev. season |
49.6% | 480 | 48 | ||
Triple Dribble prev. season |
48.9% | 530 | 49 | ||
Rustic Arcade prev. season |
50.7% | 227 | 36 | ||
Pinball Dreams prev. season |
47.6% | 775 | 55 | ||
Hard Rock Mine prev. season |
48.3% | 354 | 43 | ||
Crystal Arcade prev. season |
45.6% | 206 | 35 | ||
Deathcap Trap prev. season |
44.9% | 336 | 42 | ||
Dueling Beetles prev. season |
43.9% | 1470 | 64 | ||
Double Swoosh prev. season |
43.8% | 73 | 19 | ||
Undermine prev. season |
44.1% | 222 | 36 | ||
Sneaky Fields prev. season |
43.1% | 353 | 43 | ||
Safe Zone prev. season |
42.9% | 452 | 47 | ||
Center Stage prev. season |
41.6% | 382 | 44 | ||
Parallel Plays prev. season |
38.7% | 163 | 31 | ||
Ring of Fire prev. season |
39.7% | 431 | 46 | ||
Gem Fort prev. season |
38.0% | 213 | 35 | ||
Kaboom Canyon prev. season |
35.6% | 135 | 29 | ||
Bridge Too Far prev. season |
37.7% | 302 | 41 | ||
Hot Potato prev. season |
33.7% | 276 | 39 |
Direct duels in Hot Zone: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.2% against Trunk in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
8-Bit
52.7%
74 games
Griff
47.9%
169 games
Mortis
49.4%
87 games
Penny
45.8%
72 games
Surge
45.7%
92 games
Emz
44.7%
219 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 28 | 33.6% | 57.1% |