For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 92 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sprout runs in 1 circle — whoever Sprout beats beats someone who in turn beats Sprout. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.1%
619 games
Piper
58.4%
3,292 games
Brock
57.0%
4,627 games
Max
57.4%
2,695 games
8-Bit
58.2%
1,107 games
Angelo
59.6%
634 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | higatsuchii17 | Masters | 57 | 44.1% | 68.4% |
| 2 | CODE:YESHUA69 | Legendary | 50 | 42.8% | 68.0% |
| 3 | Ming | Legendary | 20 | 41.1% | 90.0% |
| 4 | Gaby🥶 | Masters | 31 | 40.2% | 71.0% |
| 5 | Dipper|Damy🦨 | Legendary | 24 | 39.4% | 75.0% |