For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Brawl Ball: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Stu
49.0%
210 games
Trunk
48.1%
318 games
Bibi
47.3%
387 games
Ash
50.6%
87 games
Bull
47.3%
245 games
Crow
49.4%
87 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 53 | 36.9% | 52.8% |
| 2 | Reekiix🥹 | Legendary | 21 | 34.3% | 57.1% |
| 3 | 우주미남 | Diamond | 21 | 33.4% | 52.4% |
| 4 | 『ⓢupp ⓞsit ⓦar』 | Legendary | 21 | 30.6% | 38.1% |
| 5 | 特脂 | Diamond | 23 | 29.1% | 30.4% |