Skill bonus +3.1 — rewards skill: 54.4% in Legendary, only 51.3% in Gold.
Wins late — in Heist 8.5 points better in long rounds than in short ones (44.6% against 36.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 5 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Bridge Too Far. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 60.3% | 1117 | 60 | ||
| Flaring Phoenix Knockout | 58.9% | 574 | 50 | ||
| Dry Season Bounty | 62.4% | 234 | 37 | ||
| Shooting Star Bounty | 58.0% | 307 | 41 | ||
| Hideout Bounty | 56.7% | 323 | 42 | ||
| Layer Cake Bounty | 53.3% | 488 | 48 | ||
| New Horizons Knockout | 52.3% | 386 | 44 | ||
| Crystal Arcade Gem Grab | 51.1% | 94 | 23 | ||
| Undermine Gem Grab | 51.5% | 66 | 18 | ||
| Rustic Arcade Gem Grab | 49.3% | 73 | 19 | ||
| Deathcap Trap Gem Grab | 47.5% | 80 | 21 | ||
| Hot Potato Heist | 46.9% | 64 | 17 | ||
| Open Business Hot Zone | 43.5% | 170 | 32 | ||
| Parallel Plays Hot Zone | 41.6% | 77 | 20 | ||
| Triple Dribble Brawl Ball | 42.1% | 114 | 26 | ||
| Bridge Too Far Heist | 40.3% | 72 | 19 | ||
| Center Stage Brawl Ball | 39.7% | 68 | 18 | ||
| Out in the Open Knockout | 41.3% | 167 | 32 | ||
| Gem Fort Gem Grab | 38.6% | 83 | 21 | ||
| Kaboom Canyon Heist | 37.8% | 74 | 20 | ||
| Safe Zone Heist | 39.0% | 100 | 24 | ||
| Dueling Beetles Hot Zone | 39.5% | 286 | 40 | ||
| Double Swoosh Gem Grab | 29.6% | 54 | 15 | ||
| Hard Rock Mine Gem Grab | 32.6% | 89 | 22 | ||
| Sneaky Fields Brawl Ball | 32.6% | 89 | 22 | ||
| Pinball Dreams Brawl Ball | 32.0% | 97 | 24 | ||
| Ring of Fire Hot Zone | 33.0% | 230 | 37 |
Direct duels in Heist: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Worst case: 15.1% against Nori in Heist — hard countered there, so better picked once the answer is gone.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Nori
53.0%
264 games
Jessie
50.3%
346 games
Bibi
53.7%
82 games
Carl
48.0%
175 games
Chuck
47.0%
183 games
Kaze
44.7%
132 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🔥炸蛋BÖMB🔥 | Legendary | 22 | 45.9% | 68.2% |
| 2 | S̷p̷a̷c̷e̷™ | Legendary | 22 | 45.9% | 68.2% |
| 3 | 𝙎𝙝𝙖𝙙𝙤𝙬 | Mythic | 25 | 45.4% | 64.0% |
| 4 | wlenmll | Mythic | 29 | 45.4% | 62.1% |
| 5 | Topuria | Legendary | 44 | 45.0% | 56.8% |