My roster

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Sprout

Artillery Mythic Ranked · Silver New Horizons Knockout
55.7%Win rate on New Horizons
673Games here
0.3%Pick rate
53Trust Score
18. of 105Rank on this map
+6.7Skill bonus

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 24.BreadthCounter safetyStar rate
Win rate 88.58.1 %
Popularity 24.0.30 %
Breadth 48.14% of maps
Counter safety 37.32.5 %
Star rate 92.31.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +6.7 — rewards skill: from Gold to Masters the win rate climbs by 6.7 points (regression 51.6% to 58.3%). The higher the tier, the better he does.

Gold — 55.9% from 655 gamesDiamond — 54.8% from 1,678 gamesMythic — 53.9% from 13,021 gamesLegendary — 57.6% from 5,617 gamesMasters — 61.2% from 369 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Gray 64.7% 875 games Edgar 59.9% 1,413 games Pearl 62.4% 521 games Brock 57.6% 2,261 games Piper 56.9% 1,084 games Mico 62.9% 264 games

Who plays him best

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 시후왕자 Mythic 43 35.0% 53.5%
2 우주미남 Diamond 20 32.3% 55.0%