For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Heist: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe(r) Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
47.3%
811 games
Carl
50.4%
129 games
Chuck
46.9%
341 games
Mico
45.4%
339 games
Trunk
43.6%
156 games
Bull
43.6%
179 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CODE:YESHUA69 | Legendary | 23 | 38.6% | 78.3% |
| 2 | 시후왕자 | Mythic | 54 | 36.9% | 53.7% |
| 3 | Kyriunix | Legendary | 23 | 36.7% | 69.6% |
| 4 | Gaby🥶 | Masters | 22 | 36.2% | 68.2% |
| 5 | Reekiix🥹 | Legendary | 23 | 34.9% | 60.9% |