My roster

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EN

Sprout

Artillery Mythic Ranked · Legendary
56.0%Win rate across all maps
7,410Games
88Trust Score
6. of 105Rank by score
+12.6Skill bonus

Best map: Hideout with 57.3% from 2,595 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (56.5% against 50.0%, split at 97 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 22.Star rate
Win rate 93.56.0 %
Popularity 56.0.60 %
Breadth 76.20% of maps
Counter safety 22.20.6 %
Star rate 64.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/03 — 59.0% from 608 appearances08/04 — 56.0% from 2,865 appearances08/05 — 54.6% from 6,484 appearances08/06 — 56.0% from 3,060 appearances08/07 — 55.8% from 1,494 appearances08/08 — 54.3% from 1,789 appearances08/09 — 52.8% from 2,246 appearances08/10 — 53.6% from 5,809 appearances08/11 — 53.8% from 10,556 appearances08/12 — 55.3% from 7,136 appearances08/13 — 53.3% from 4,089 appearances08/14 — 54.2% from 3,016 appearances08/15 — 52.9% from 2,438 appearances08/16 — 53.8% from 2,842 appearances08/17 — 53.0% from 2,189 appearances08/18 — 53.9% from 2,495 appearances08/19 — 55.4% from 802 appearances08/21 — 58.9% from 802 appearances08/22 — 60.5% from 1,079 appearances08/23 — 54.8% from 1,334 appearances08/24 — 53.7% from 2,085 appearances08/25 — 55.1% from 1,865 appearances
59.0%08/03 55.1%08/25

Pick rate

08/03 — 0.4% from 608 appearances08/04 — 0.4% from 2,865 appearances08/05 — 0.4% from 6,484 appearances08/06 — 0.3% from 3,060 appearances08/07 — 0.4% from 1,494 appearances08/08 — 0.4% from 1,789 appearances08/09 — 0.4% from 2,246 appearances08/10 — 0.4% from 5,809 appearances08/11 — 0.4% from 10,556 appearances08/12 — 0.3% from 7,136 appearances08/13 — 0.3% from 4,089 appearances08/14 — 0.4% from 3,016 appearances08/15 — 0.4% from 2,438 appearances08/16 — 0.4% from 2,842 appearances08/17 — 0.4% from 2,189 appearances08/18 — 0.4% from 2,495 appearances08/19 — 0.4% from 802 appearances08/21 — 0.8% from 802 appearances08/22 — 0.7% from 1,079 appearances08/23 — 0.6% from 1,334 appearances08/24 — 0.6% from 2,085 appearances08/25 — 0.5% from 1,865 appearances
0.4%08/03 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.6 — rewards skill: from Bronze to Masters the win rate climbs by 12.6 points (regression 42.8% to 55.4%). The higher the tier, the better he does.

Bronze — 47.5% from 516 gamesSilver — 52.0% from 2,146 gamesGold — 47.3% from 25,532 gamesDiamond — 49.6% from 34,400 gamesMythic — 50.6% from 184,770 gamesLegendary — 54.5% from 67,570 gamesMasters — 57.2% from 2,732 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hideout Bountyprev. season 57.3%
2595 73
Belle's Rock Knockout 57.4%
1872 68
New Horizons Knockout 56.7%
872 56
Layer Cake Bounty 57.3%
665 52
Flaring Phoenix Knockout 54.8%
1709 67
Shooting Star Bounty 55.8%
806 55
Out in the Open Knockoutprev. season 52.3%
1446 64
Dry Season Bounty 54.5%
422 46
Spiraling Out Brawl Ball 54.3%
140 29
Triple Dribble Brawl Ballprev. season 49.4%
573 50
Pinball Dreams Brawl Ballprev. season 48.1%
831 56
Deathcap Trap Gem Grabprev. season 45.8%
2390 72
Dueling Beetles Hot Zoneprev. season 44.6%
1650 66
Hard Rock Mine Gem Grabprev. season 44.1%
2075 69
Undermine Gem Grabprev. season 44.0%
1521 65
Open Business Hot Zoneprev. season 42.1%
4410 81
Rustic Arcade Gem Grabprev. season 42.4%
1990 69
Safe Zone Heistprev. season 42.0%
2858 74
Safe(r) Zone Heist 40.7%
123 27
Sneaky Fields Brawl Ballprev. season 40.9%
1725 67
Hot Potato Heistprev. season 40.8%
1985 69
Bridge Too Far Heistprev. season 40.6%
2634 73
Crystal Arcade Gem Grabprev. season 40.4%
1710 67
Gem Fort Gem Grabprev. season 39.9%
1736 67
Center Stage Brawl Ballprev. season 39.8%
2097 70
Kaboom Canyon Heistprev. season 37.0%
1362 63
Ring of Fire Hot Zoneprev. season 36.6%
4322 80
Double Swoosh Gem Grabprev. season 35.7%
698 53
Parallel Plays Hot Zoneprev. season 35.2%
1723 67

Who beats Sprout and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 23 38.4% 78.3%
2 Kyriunix Legendary 23 36.5% 69.6%
3 시후왕자 Mythic 55 36.5% 52.7%
4 Gaby🥶 Masters 22 36.0% 68.2%
5 Reekiix🥹 Masters 23 34.7% 60.9%