Best map: Hideout with 57.3% from 2,584 games.
Wins late — in Bounty 5.9 points better in long rounds than in short ones (56.1% against 50.2%, split at 97 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/25, 21 days. 9 earlier days are left out — below 213 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +5.7 — rewards skill: from Silver to Masters the win rate climbs by 5.7 points (regression 49.9% to 55.6%). The higher the tier, the better he does.
Bounty▾
Where this brawler works (ranked, Legendary). Filtered to Bounty: 4 of 29 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout prev. season |
57.3% | 2584 | 73 | ||
Layer Cake ![]() |
57.4% | 648 | 52 | ||
Shooting Star ![]() |
56.0% | 804 | 55 | ||
Dry Season ![]() |
54.7% | 404 | 45 |
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.0% against Bolt in Gem Grab. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Piper
60.4%
1,652 games
Bolt
64.3%
353 games
Max
57.2%
1,255 games
Brock
55.8%
2,402 games
Pearl
59.7%
466 games
8-Bit
58.7%
557 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CODE:YESHUA69 | Legendary | 23 | 38.6% | 78.3% |
| 2 | 시후왕자 | Mythic | 54 | 36.9% | 53.7% |
| 3 | Kyriunix | Legendary | 23 | 36.7% | 69.6% |
| 4 | Gaby🥶 | Masters | 22 | 36.2% | 68.2% |
| 5 | Reekiix🥹 | Legendary | 23 | 34.9% | 60.9% |