My roster

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EN

Sprout

Artillery Mythic Ranked · Diamond Hot Zone
37.6%Win rate in Hot Zone
2,106Games
70Trust Score
102. of 105Rank in Hot Zone
+3.0Skill bonus

Best map: Belle's Rock with 56.2% from 4,504 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Hot Zone — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win rate 5.PopularityBreadthCounter safetyStar rate
Win rate 5.37.6 %
Popularity 25.0.18 %
Breadth 51.17% of maps
Counter safety 13.≈ 29.8 %
Star rate 26.15.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 41.5% from 65 appearances08/05 — 40.5% from 195 appearances08/06 — 41.2% from 199 appearances08/12 — 33.3% from 120 appearances08/13 — 38.5% from 148 appearances08/14 — 28.7% from 150 appearances08/15 — 38.8% from 201 appearances08/16 — 41.5% from 234 appearances08/17 — 40.6% from 249 appearances08/18 — 41.0% from 251 appearances08/19 — 48.7% from 76 appearances08/20 — 37.9% from 243 appearances08/21 — 37.8% from 474 appearances08/22 — 34.0% from 368 appearances08/23 — 40.8% from 343 appearances08/24 — 37.7% from 406 appearances08/25 — 36.7% from 264 appearances
41.5%08/04 36.7%08/25

Pick rate

08/04 — 0.3% from 65 appearances08/05 — 0.2% from 195 appearances08/06 — 0.3% from 199 appearances08/12 — 0.3% from 120 appearances08/13 — 0.3% from 148 appearances08/14 — 0.2% from 150 appearances08/15 — 0.3% from 201 appearances08/16 — 0.3% from 234 appearances08/17 — 0.3% from 249 appearances08/18 — 0.3% from 251 appearances08/19 — 0.4% from 76 appearances08/20 — 0.1% from 243 appearances08/21 — 0.2% from 474 appearances08/22 — 0.2% from 368 appearances08/23 — 0.2% from 343 appearances08/24 — 0.2% from 406 appearances08/25 — 0.2% from 264 appearances
0.3%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.0 — rewards skill: from Silver to Legendary the win rate climbs by 3.0 points (regression 37.2% to 40.2%). The higher the tier, the better he does.

Silver — 48.0% from 342 gamesGold — 38.2% from 3,616 gamesDiamond — 38.3% from 4,069 gamesMythic — 38.6% from 16,761 gamesLegendary — 44.3% from 2,786 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 30 maps. 1 of 4 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Dueling Beetles Hot Zone 40.1%
994 58
Open Business Hot Zone 38.9%
517 49
Parallel Plays Hot Zone+Mythicprev. season 35.2%
1971 69
Ring of Fire Hot Zoneprev. season 34.5%
921 57

Against whom

Direct duels in Hot Zone: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.5% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Stu 56.7% 233 games Doug 47.1% 157 games Nita 47.7% 65 games Bibi 45.5% 292 games Ash 46.8% 62 games Mina 45.7% 92 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 23 38.6% 78.3%
2 시후왕자 Mythic 54 36.9% 53.7%
3 Kyriunix Legendary 23 36.7% 69.6%
4 Gaby🥶 Masters 22 36.2% 68.2%
5 Reekiix🥹 Legendary 23 34.9% 60.9%