My roster

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Sprout

Artillery Mythic Ranked · Mythic Hot Zone
39.5%Win rate in Hot Zone
511Games
48Trust Score
96. of 105Rank in Hot Zone
+3.1Skill bonus

Best map: New Horizons with 57.7% from 1,263 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 9.39.5 %
Popularity 4.0.09 %
Breadth 71.20% of maps
Counter safety 3.21.6 %
Star rate 26.15.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 34.4% from 93 appearances08/05 — 36.8% from 481 appearances08/06 — 34.9% from 439 appearances08/07 — 53.3% from 75 appearances08/08 — 34.8% from 66 appearances08/09 — 33.3% from 87 appearances08/10 — 40.5% from 393 appearances08/11 — 38.9% from 1,088 appearances08/12 — 36.7% from 1,821 appearances08/13 — 37.9% from 1,952 appearances08/14 — 37.6% from 1,921 appearances08/15 — 40.6% from 1,935 appearances08/16 — 39.7% from 1,822 appearances08/17 — 38.2% from 1,852 appearances08/18 — 40.2% from 1,723 appearances08/19 — 38.7% from 468 appearances08/21 — 39.1% from 69 appearances08/22 — 39.0% from 77 appearances08/23 — 39.4% from 94 appearances08/24 — 37.7% from 162 appearances08/25 — 41.9% from 86 appearances
34.4%08/04 41.9%08/25

Pick rate

08/04 — 0.1% from 93 appearances08/05 — 0.1% from 481 appearances08/06 — 0.2% from 439 appearances08/07 — 0.1% from 75 appearances08/08 — 0.1% from 66 appearances08/09 — 0.1% from 87 appearances08/10 — 0.2% from 393 appearances08/11 — 0.2% from 1,088 appearances08/12 — 0.2% from 1,821 appearances08/13 — 0.2% from 1,952 appearances08/14 — 0.2% from 1,921 appearances08/15 — 0.2% from 1,935 appearances08/16 — 0.2% from 1,822 appearances08/17 — 0.2% from 1,852 appearances08/18 — 0.2% from 1,723 appearances08/19 — 0.2% from 468 appearances08/21 — 0.1% from 69 appearances08/22 — 0.1% from 77 appearances08/23 — 0.1% from 94 appearances08/24 — 0.1% from 162 appearances08/25 — 0.1% from 86 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.1 — rewards skill: from Silver to Legendary the win rate climbs by 3.1 points (regression 37.1% to 40.2%). The higher the tier, the better he does.

Silver — 48.1% from 341 gamesGold — 38.2% from 3,604 gamesDiamond — 38.3% from 4,064 gamesMythic — 38.6% from 16,761 gamesLegendary — 44.3% from 2,786 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Mythic). Filtered to Hot Zone: 4 of 30 maps.

MapWin rateGamesTrust
Open Business Hot Zoneprev. season 41.2%
3906 79
Dueling Beetles Hot Zoneprev. season 39.4%
7457 89
Ring of Fire Hot Zoneprev. season 36.0%
3859 79
Parallel Plays Hot Zoneprev. season 35.0%
1539 65

Against whom

Direct duels in Hot Zone: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.5% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Stu 56.5% 232 games Doug 47.1% 157 games Nita 47.7% 65 games Ash 46.8% 62 games Bibi 45.3% 289 games Mina 45.7% 92 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 23 38.6% 78.3%
2 시후왕자 Mythic 54 36.9% 53.7%
3 Kyriunix Legendary 23 36.7% 69.6%
4 Gaby🥶 Masters 22 36.2% 68.2%
5 Reekiix🥹 Legendary 23 34.9% 60.9%