My roster

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EN

Sprout

Artillery Mythic Ranked · Gold Knockout
55.3%Win rate in Knockout
8,084Games
90Trust Score
12. of 105Rank in Knockout

Best map: Belle's Rock with 56.0% from 4,079 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 21.Star rate
Win rate 89.55.3 %
Popularity 53.0.45 %
Breadth 35.10% of maps
Counter safety 21.31.7 %
Star rate 88.29.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 8 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 62.7% from 83 appearances08/06 — 59.7% from 77 appearances08/20 — 56.7% from 1,721 appearances08/21 — 56.3% from 1,470 appearances08/22 — 55.5% from 1,206 appearances08/23 — 53.8% from 1,060 appearances08/24 — 54.2% from 1,590 appearances08/25 — 55.0% from 1,037 appearances
62.7%08/05 55.0%08/25

Pick rate

08/05 — 0.5% from 83 appearances08/06 — 0.6% from 77 appearances08/20 — 0.5% from 1,721 appearances08/21 — 0.4% from 1,470 appearances08/22 — 0.5% from 1,206 appearances08/23 — 0.5% from 1,060 appearances08/24 — 0.4% from 1,590 appearances08/25 — 0.4% from 1,037 appearances
0.5%08/05 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +1.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 60.0% from 525 gamesGold — 55.4% from 8,316 gamesDiamond — 55.2% from 14,075 gamesMythic — 54.5% from 88,157 gamesLegendary — 55.7% from 38,970 gamesMasters — 58.8% from 1,734 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 29 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 56.0%
4079 80
Flaring Phoenix Knockout 56.3%
1974 69
New Horizons Knockout 54.3%
1308 63
Out in the Open Knockout 50.6%
723 54

Against whom

Direct duels in Knockout: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.8% against Bolt in Gem Grab. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Gray 61.9% 2,075 games Pearl 62.4% 1,359 games Edgar 59.6% 3,110 games Brock 58.8% 4,782 games Doug 66.9% 269 games Piper 57.1% 2,461 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 23 38.5% 78.3%
2 시후왕자 Mythic 54 36.9% 53.7%
3 Gaby🥶 Masters 22 36.1% 68.2%
4 Kyriunix Legendary 21 35.5% 66.7%
5 Reekiix🥹 Legendary 21 33.7% 57.1%