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← Overview

Squeak

Controller Mythic Ranked · Diamond Layer Cake Bounty
53.9%Win rate on Layer Cake
590Games here
0.8%Pick rate
51Trust Score
14. of 105Rank on this map
+3.1Skill bonus

Wins early — in Brawl Ball 15.2 points better in short rounds than in long ones (18.4% against 33.6%, split at 89 s). A pick for pace — if the game drags on, it works against him.

History

Only Layer Cake. 08/04 to 08/21, 13 days. 9 earlier days are left out — below 80 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 54.5% from 123 appearances08/05 — 47.4% from 359 appearances08/06 — 57.3% from 225 appearances08/12 — 52.2% from 201 appearances08/13 — 44.6% from 307 appearances08/14 — 53.6% from 343 appearances08/15 — 46.3% from 257 appearances08/16 — 49.5% from 378 appearances08/17 — 49.2% from 388 appearances08/18 — 51.4% from 370 appearances08/19 — 47.6% from 103 appearances08/20 — 51.7% from 344 appearances08/21 — 56.9% from 246 appearances
54.5%08/04 56.9%08/21

Pick rate

08/04 — 1.8% from 123 appearances08/05 — 1.8% from 359 appearances08/06 — 1.1% from 225 appearances08/12 — 2.1% from 201 appearances08/13 — 2.2% from 307 appearances08/14 — 2.1% from 343 appearances08/15 — 1.6% from 257 appearances08/16 — 2.1% from 378 appearances08/17 — 2.0% from 388 appearances08/18 — 2.0% from 370 appearances08/19 — 2.2% from 103 appearances08/20 — 0.9% from 344 appearances08/21 — 0.7% from 246 appearances
1.8%08/04 0.7%08/21

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.1 — rewards skill: from Gold to Legendary the win rate climbs by 3.1 points (regression 48.4% to 51.6%). The higher the tier, the better he does.

Gold — 45.1% from 1,286 gamesDiamond — 50.8% from 3,776 gamesMythic — 50.6% from 29,497 gamesLegendary — 50.9% from 5,099 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Squeak does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.

Brock 54.4% 309 games Nori 57.9% 121 games Mortis 54.9% 175 games Tick 61.6% 73 games Griff 58.5% 82 games Leon 57.3% 75 games

Who plays him best

Players with a profile and at least 20 games on Squeak, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ピース Diamond 34 36.4% 55.9%
2 マイケル Diamond 24 34.6% 54.2%
3 ʚ 小魚儿ɞ Diamond 22 29.0% 27.3%