Wins early — in Gem Grab 3.8 points better in short rounds than in long ones (39.7% against 43.5%, split at 106 s). A pick for pace — if the game drags on, it works against him.
Only Rustic Arcade. 08/05 to 08/19, 11 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/19.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +2.4 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Squeak does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Mythic.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bolt
57.6%
2,030 games
Clancy
53.3%
1,224 games
Bo
50.3%
7,756 games
Ash
53.1%
431 games
Edgar
47.2%
5,222 games
Carl
47.6%
1,689 games
Players with a profile and at least 20 games on Squeak, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Andy | Legendary | 55 | 49.1% | 67.3% |
| 2 | Sophia💌 | Mythic | 28 | 46.7% | 71.4% |
| 3 | Pedro Silva | Mythic | 62 | 46.5% | 59.7% |
| 4 | F7|Walther | Legendary | 39 | 46.2% | 64.1% |
| 5 | MITTU THE BEAST | Mythic | 41 | 46.2% | 63.4% |