Wins early — in Heist 7.4 points better in short rounds than in long ones (30.9% against 38.3%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +13.6 — rewards skill: from Gold to Legendary the win rate climbs by 13.6 points (regression 31.6% to 45.1%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Squeak does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Damian
51.9%
212 games
Stu
46.6%
526 games
Ruffs
48.9%
92 games
Doug
47.5%
181 games
Otis
46.6%
266 games
Trunk
43.8%
696 games
Players with a profile and at least 20 games on Squeak, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ピース | Mythic | 60 | 38.4% | 56.7% |
| 2 | lol | Diamond | 23 | 36.3% | 69.6% |
| 3 | TT.Zshade☠️🤟 | Legendary | 26 | 34.3% | 57.7% |
| 4 | しょー&しょー | Mythic | 22 | 33.9% | 59.1% |
| 5 | Andresfogo | Diamond | 20 | 33.7% | 60.0% |