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EN

Squeak

Controller Mythic Ranked · Silver Knockout
37.9%Win rate in Knockout
2,006Games
69Trust Score
70. of 105Rank in Knockout
+9.3Skill bonus

Best map: Deathcap Trap with 66.7% from 12 games.

Wins early — in Gem Grab 3.3 points better in short rounds than in long ones (37.8% against 41.1%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 33.37.9 %
Popularity 79.1.24 %
Breadth 0.0% of maps
Counter safety 45.34.6 %
Star rate 47.21.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 37.4% from 468 appearances08/21 — 37.8% from 370 appearances08/22 — 40.2% from 259 appearances08/23 — 40.3% from 248 appearances08/24 — 38.6% from 391 appearances08/25 — 33.7% from 270 appearances
37.4%08/20 33.7%08/25

Pick rate

08/20 — 1.3% from 468 appearances08/21 — 1.4% from 370 appearances08/22 — 1.2% from 259 appearances08/23 — 1.2% from 248 appearances08/24 — 1.2% from 391 appearances08/25 — 1.1% from 270 appearances
1.3%08/20 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +9.3 — rewards skill: from Bronze to Masters the win rate climbs by 9.3 points (regression 43.1% to 52.3%). The higher the tier, the better he does.

Bronze — 21.7% from 584 gamesSilver — 38.3% from 2,074 gamesGold — 47.0% from 20,795 gamesDiamond — 49.6% from 27,536 gamesMythic — 49.2% from 159,425 gamesLegendary — 49.9% from 27,005 gamesMasters — 47.7% from 579 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Out in the Open Knockout 39.2%
498 48
Belle's Rock Knockout 38.6%
511 48
Flaring Phoenix Knockout 37.4%
538 49
New Horizons Knockout 36.6%
459 47

Against whom

Direct duels in Knockout: how Squeak does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.0% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 61.1% 1,101 games Doug 64.3% 266 games Bolt 58.8% 656 games Mico 58.5% 552 games Brock 53.3% 7,351 games Gray 54.8% 1,631 games

Who plays him best soon

Players with a profile and at least 20 games on Squeak, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ピース Mythic 58 39.2% 58.6%
2 lol Diamond 22 36.1% 68.2%
3 しょー&しょー Mythic 22 34.3% 59.1%
4 Andresfogo Diamond 20 34.1% 60.0%
5 TT.Zshade☠️🤟 Legendary 23 33.9% 56.5%