Best map: Rustic Arcade with 56.0% from 2,452 games.
Wins early — in Bounty 8.3 points better in short rounds than in long ones (56.7% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
08/03 to 08/21, 15 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 2.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
56.0% | 2452 | 72 | ||
Undermine ![]() |
54.6% | 3313 | 76 | ||
Hard Rock Mine ![]() |
53.8% | 3249 | 76 | ||
Gem Fort ![]() |
53.2% | 3307 | 76 | ||
Ring of Fire ![]() |
53.5% | 2273 | 71 | ||
Safe Zone ![]() |
54.0% | 1516 | 65 | ||
Spiraling Out ![]() |
52.1% | 3259 | 76 | ||
Open Business ![]() |
52.2% | 2760 | 74 | ||
Layer Cake ![]() |
52.3% | 2733 | 74 | ||
Dueling Beetles ![]() |
52.1% | 2599 | 73 | ||
Double Swoosh ![]() |
51.7% | 3350 | 77 | ||
Safe(r) Zone ![]() |
52.5% | 1510 | 65 | ||
Crystal Arcade prev. season |
51.9% | 2356 | 71 | ||
Belle's Rock ![]() |
50.8% | 1816 | 67 | ||
Pinball Dreams ![]() |
49.9% | 2941 | 75 | ||
New Horizons ![]() |
50.2% | 1770 | 67 | ||
Dry Season ![]() |
50.1% | 1977 | 69 | ||
Kaboom Canyon ![]() |
49.7% | 2568 | 73 | ||
Triple Dribble ![]() |
49.5% | 2962 | 75 | ||
Hideout ![]() |
50.0% | 1566 | 65 | ||
Center Stage ![]() |
49.3% | 2712 | 73 | ||
Hot Potato ![]() |
49.7% | 1597 | 66 | ||
Deathcap Trap prev. season |
48.7% | 2410 | 72 | ||
Flaring Phoenix ![]() |
48.1% | 1753 | 67 | ||
Parallel Plays ![]() |
47.8% | 2028 | 69 | ||
Out in the Open ![]() |
47.7% | 1513 | 65 | ||
Sneaky Fields ![]() |
47.2% | 2401 | 72 | ||
Bridge Too Far ![]() |
47.3% | 1033 | 59 | ||
Pit Stop ![]() |
46.0% | 2387 | 72 | ||
Shooting Star ![]() |
46.0% | 1269 | 62 |
Direct duels in Knockout: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.9% against R-T in Hot Zone. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.5%
1,988 games
Brock
55.7%
2,844 games
Gray
58.4%
606 games
Tick
57.7%
699 games
Grom
58.8%
245 games
Bolt
57.6%
304 games
Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound. To the full list