Best map: Open Business with 69.7% from 89 games.
Wins early — in Bounty 8.3 points better in short rounds than in long ones (56.7% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/05 to 08/21, 3 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.3 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
69.7% | 89 | 22 | ||
Gem Fort ![]() |
65.8% | 114 | 26 | ||
Spiraling Out ![]() |
64.5% | 124 | 27 | ||
Layer Cake ![]() |
63.5% | 115 | 26 | ||
Kaboom Canyon ![]() |
59.6% | 151 | 30 | ||
Hard Rock Mine ![]() |
58.8% | 148 | 30 | ||
Dry Season ![]() |
60.4% | 101 | 24 | ||
Center Stage ![]() |
56.7% | 127 | 28 | ||
Hideout ![]() |
58.0% | 100 | 24 | ||
Belle's Rock ![]() |
57.0% | 107 | 25 | ||
Out in the Open ![]() |
58.1% | 93 | 23 | ||
Undermine ![]() |
55.2% | 125 | 27 | ||
Sneaky Fields ![]() |
57.0% | 93 | 23 | ||
Safe(r) Zone ![]() |
58.2% | 79 | 21 | ||
New Horizons ![]() |
58.7% | 75 | 20 | ||
Triple Dribble ![]() |
55.0% | 120 | 27 | ||
Ring of Fire ![]() |
56.4% | 94 | 23 | ||
Rustic Arcade ![]() |
55.0% | 111 | 26 | ||
Hot Potato ![]() |
58.2% | 67 | 18 | ||
Parallel Plays ![]() |
55.7% | 88 | 22 | ||
Pit Stop ![]() |
54.9% | 91 | 23 | ||
Double Swoosh ![]() |
52.2% | 136 | 29 | ||
Dueling Beetles ![]() |
52.7% | 93 | 23 | ||
Pinball Dreams ![]() |
50.9% | 112 | 26 | ||
Flaring Phoenix ![]() |
51.8% | 83 | 21 | ||
Shooting Star ![]() |
50.5% | 105 | 25 | ||
Bridge Too Far ![]() |
50.0% | 58 | 16 | ||
Safe Zone ![]() |
43.8% | 80 | 21 |
Direct duels in Knockout: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.1% against R-T in Hot Zone. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.4%
2,037 games
Brock
55.5%
2,941 games
Gray
58.5%
629 games
Tick
57.8%
718 games
Bolt
57.5%
306 games
Grom
58.1%
253 games
Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound. To the full list