Best map: Kaboom Canyon with 60.5% from 648 games.
Wins early — in Bounty 2.2 points better in short rounds than in long ones (50.4% against 48.1%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/18, 13 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.8 — punishes weak opponents: from Silver to Masters the win rate drops by 2.8 points (regression 50.2% to 47.3%). Higher up he gets outplayed.
Brawl Ball▾
Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 4 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pinball Dreams ![]() |
50.3% | 1165 | 61 | ||
Sneaky Fields ![]() |
49.8% | 962 | 58 | ||
Triple Dribble ![]() |
49.5% | 998 | 58 | ||
Center Stage ![]() |
46.6% | 991 | 58 |
Direct duels in Brawl Ball: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 40.4% against R-T in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
55.5%
7,593 games
Jacky
60.0%
583 games
Doug
56.9%
1,539 games
Ash
56.0%
2,325 games
Griff
54.0%
14,679 games
Frank
54.0%
5,595 games
Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EPG|SverAe | Masters | 65 | 42.6% | 64.6% |
| 2 | OS|Fear me🧴 | Legendary | 78 | 40.7% | 57.7% |
| 3 | Nikoko💘 | Masters | 38 | 39.8% | 68.4% |
| 4 | Kyro妥1 | Legendary | 43 | 39.6% | 65.1% |
| 5 | Buzzeerss?☔ | Legendary | 21 | 39.4% | 85.7% |