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EN

Starr Nova

Mythic Ranked · Gold Knockout
50.4%Win rate in Knockout
20,570Games
100Trust Score
36. of 105Rank in Knockout

Best map: Ring of Fire with 55.0% from 5,605 games.

Wins early — in Bounty 2.2 points better in short rounds than in long ones (50.4% against 48.1%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 42.
Win rate 61.50.4 %
Popularity 78.1.16 %
Breadth 87.43% of maps
Counter safety 72.37.4 %
Star rate 42.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.

Win rate

08/05 — 51.6% from 126 appearances08/06 — 48.6% from 70 appearances08/20 — 53.9% from 4,229 appearances08/21 — 52.6% from 4,163 appearances08/22 — 46.8% from 2,895 appearances08/23 — 48.2% from 2,587 appearances08/24 — 48.3% from 3,894 appearances08/25 — 50.6% from 2,802 appearances
51.6%08/05 50.6%08/25

Pick rate

08/05 — 0.7% from 126 appearances08/06 — 0.5% from 70 appearances08/20 — 1.2% from 4,229 appearances08/21 — 1.2% from 4,163 appearances08/22 — 1.2% from 2,895 appearances08/23 — 1.2% from 2,587 appearances08/24 — 1.1% from 3,894 appearances08/25 — 1.1% from 2,802 appearances
0.7%08/05 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.

Silver — 57.2% from 1,312 gamesGold — 50.4% from 20,866 gamesDiamond — 48.6% from 23,148 gamesMythic — 49.1% from 108,047 gamesLegendary — 49.3% from 60,709 gamesMasters — 47.7% from 1,550 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 51.0%
5238 83
Out in the Open Knockout 50.7%
4898 82
New Horizons Knockout 50.1%
5050 83
Flaring Phoenix Knockout 50.0%
5384 84

Against whom

Direct duels in Knockout: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 38.7% against R-T in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.1% 8,550 games Grom 59.4% 838 games Pearl 56.9% 1,001 games Bolt 57.0% 845 games Gray 55.2% 2,024 games Edgar 54.0% 6,477 games

Who plays him best soon

Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EPG|SverAe Masters 65 42.5% 64.6%
2 OS|Fear me🧴 Legendary 71 40.1% 57.7%
3 Kyro妥1 Legendary 43 39.6% 65.1%
4 Ist Samy Tot? Legendary 37 39.3% 67.6%
5 さるみあっき Legendary 28 39.2% 75.0%