My roster

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EN

Starr Nova

Mythic Ranked · Mythic Knockout
48.0%Win rate in Knockout
7,465Games
89Trust Score
45. of 105Rank in Knockout

Best map: Deathcap Trap with 53.0% from 44,246 games.

Wins early — in Bounty 2.7 points better in short rounds than in long ones (51.4% against 48.8%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 47.
Win rate 51.48.0 %
Popularity 70.1.12 %
Breadth 78.23% of maps
Counter safety 58.36.9 %
Star rate 47.21.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/04 — 49.6% from 1,735 appearances08/05 — 49.6% from 5,266 appearances08/06 — 50.2% from 3,779 appearances08/07 — 49.7% from 884 appearances08/08 — 50.7% from 791 appearances08/09 — 51.2% from 738 appearances08/10 — 50.4% from 2,062 appearances08/11 — 49.1% from 7,177 appearances08/12 — 49.1% from 11,549 appearances08/13 — 49.7% from 12,567 appearances08/14 — 48.7% from 12,144 appearances08/15 — 49.5% from 10,750 appearances08/16 — 48.5% from 10,373 appearances08/17 — 49.0% from 9,817 appearances08/18 — 48.3% from 8,461 appearances08/19 — 47.6% from 2,533 appearances08/21 — 48.1% from 1,200 appearances08/22 — 48.2% from 1,461 appearances08/23 — 46.5% from 1,347 appearances08/24 — 49.6% from 1,818 appearances08/25 — 47.1% from 1,267 appearances
49.6%08/04 47.1%08/25

Pick rate

08/04 — 1.7% from 1,735 appearances08/05 — 1.4% from 5,266 appearances08/06 — 1.4% from 3,779 appearances08/07 — 1.4% from 884 appearances08/08 — 1.3% from 791 appearances08/09 — 1.1% from 738 appearances08/10 — 1.1% from 2,062 appearances08/11 — 1.1% from 7,177 appearances08/12 — 1.1% from 11,549 appearances08/13 — 1.2% from 12,567 appearances08/14 — 1.2% from 12,144 appearances08/15 — 1.2% from 10,750 appearances08/16 — 1.1% from 10,373 appearances08/17 — 1.1% from 9,817 appearances08/18 — 1.1% from 8,461 appearances08/19 — 1.2% from 2,533 appearances08/21 — 1.3% from 1,200 appearances08/22 — 1.5% from 1,461 appearances08/23 — 1.4% from 1,347 appearances08/24 — 1.4% from 1,818 appearances08/25 — 1.2% from 1,267 appearances
1.7%08/04 1.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 56.9% from 1,403 gamesGold — 50.3% from 22,254 gamesDiamond — 48.7% from 23,828 gamesMythic — 49.1% from 108,617 gamesLegendary — 49.3% from 60,949 gamesMasters — 47.7% from 1,557 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockout 49.2%
1914 68
Belle's Rock Knockout 48.8%
1994 69
Flaring Phoenix Knockout 47.7%
2125 70
Out in the Open Knockout 45.7%
1432 64

Against whom

Direct duels in Knockout: how Starr Nova does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 36.9% against Pearl in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.2% 9,076 games Grom 58.8% 878 games Pearl 57.2% 1,066 games Bolt 57.0% 879 games Tick 55.1% 2,466 games Gray 55.1% 2,118 games

Who plays him best soon

Players with a profile and at least 20 games on Starr Nova, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EPG|SverAe Masters 65 42.3% 64.6%
2 Nikoko💘 Masters 44 40.6% 68.2%
3 OS|Fear me🧴 Legendary 78 40.5% 57.7%
4 Kyro妥1 Legendary 43 39.4% 65.1%
5 さるみあっき Legendary 28 39.0% 75.0%